77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __JackWinProcessSync__
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#define __JackWinProcessSync__
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#include "JackWinMutex.h"
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namespace Jack
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{
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/*!
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\brief A synchronization primitive built using a condition variable.
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*/
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class JackWinProcessSync : public JackWinMutex
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{
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private:
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HANDLE fEvent;
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public:
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JackWinProcessSync(const char* name = NULL):JackWinMutex(name)
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{
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if (name) {
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char buffer[MAX_PATH];
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snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinProcessSync", name);
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fEvent = CreateEvent(NULL, TRUE, FALSE, buffer); // Needs ResetEvent
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//fEvent = CreateEvent(NULL, FALSE, FALSE, buffer); // Auto-reset event
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} else {
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fEvent = CreateEvent(NULL, TRUE, FALSE, NULL); // Needs ResetEvent
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//fEvent = CreateEvent(NULL, FALSE, FALSE, NULL); // Auto-reset event
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}
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ThrowIf((fEvent == 0), JackException("JackWinProcessSync: could not init the event"));
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}
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virtual ~JackWinProcessSync()
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{
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CloseHandle(fEvent);
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}
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bool TimedWait(long usec);
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bool LockedTimedWait(long usec);
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void Wait();
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void LockedWait();
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void Signal();
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void LockedSignal();
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void SignalAll();
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void LockedSignalAll();
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};
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} // end of namespace
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#endif
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