/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __JackWinProcessSync__ #define __JackWinProcessSync__ #include "JackWinMutex.h" namespace Jack { /*! \brief A synchronization primitive built using a condition variable. */ class JackWinProcessSync : public JackWinMutex { private: HANDLE fEvent; public: JackWinProcessSync(const char* name = NULL):JackWinMutex(name) { if (name) { char buffer[MAX_PATH]; snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinProcessSync", name); fEvent = CreateEvent(NULL, TRUE, FALSE, buffer); // Needs ResetEvent //fEvent = CreateEvent(NULL, FALSE, FALSE, buffer); // Auto-reset event } else { fEvent = CreateEvent(NULL, TRUE, FALSE, NULL); // Needs ResetEvent //fEvent = CreateEvent(NULL, FALSE, FALSE, NULL); // Auto-reset event } ThrowIf((fEvent == 0), JackException("JackWinProcessSync: could not init the event")); } virtual ~JackWinProcessSync() { CloseHandle(fEvent); } bool TimedWait(long usec); bool LockedTimedWait(long usec); void Wait(); void LockedWait(); void Signal(); void LockedSignal(); void SignalAll(); void LockedSignalAll(); }; } // end of namespace #endif