Rename use of `PaUtil_AllocateMemory` to `PaUtil_AllocateZeroInitializedMemory` in non-conforming examples (that should not be using these internal utility functions in the first place).
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@ -367,7 +367,7 @@ OceanWave* InitializeWave(double SR, float attackInSeconds, float maxLevel, floa
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static unsigned lastNoOfRows = 12;
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unsigned newNoOfRows;
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wave = (OceanWave*)PaUtil_AllocateMemory(sizeof(OceanWave));
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wave = (OceanWave*)PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave));
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if (wave != NULL)
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{
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InitializePinkNoise(&wave->wave_left, lastNoOfRows);
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@ -407,14 +407,14 @@ int main(void)
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static const int FPB = 128; /* Frames per buffer: 2.9 ms buffers. */
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/* Initialize communication buffers (queues) */
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data.rBufToRTData = PaUtil_AllocateMemory(sizeof(OceanWave*) * 256);
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data.rBufToRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
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if (data.rBufToRTData == NULL)
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{
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return 1;
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}
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PaUtil_InitializeRingBuffer(&data.rBufToRT, sizeof(OceanWave*), 256, data.rBufToRTData);
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data.rBufFromRTData = PaUtil_AllocateMemory(sizeof(OceanWave*) * 256);
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data.rBufFromRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
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if (data.rBufFromRTData == NULL)
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{
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return 1;
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@ -315,7 +315,7 @@ int main(void)
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/* We set the ring buffer size to about 500 ms */
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numSamples = NextPowerOf2((unsigned)(SAMPLE_RATE * 0.5 * NUM_CHANNELS));
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numBytes = numSamples * sizeof(SAMPLE);
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data.ringBufferData = (SAMPLE *) PaUtil_AllocateMemory( numBytes );
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data.ringBufferData = (SAMPLE *) PaUtil_AllocateZeroInitializedMemory( numBytes );
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if( data.ringBufferData == NULL )
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{
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printf("Could not allocate ring buffer data.\n");
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