ladish/grauph/src/libs/engine/Patch.cpp

357 lines
9.1 KiB
C++

/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
*
* Om is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Om is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <cassert>
#include <cmath>
#include <iostream>
#include "Node.h"
#include "Patch.h"
#include "Plugin.h"
#include "Port.h"
#include "PortInfo.h"
#include "ClientBroadcaster.h"
#include "InternalNode.h"
#include "Connection.h"
#include "Om.h"
#include "OmApp.h"
#include "PortBase.h"
#include "ObjectStore.h"
#include "interface/ClientInterface.h"
using std::cerr; using std::cout; using std::endl;
namespace Om {
Patch::Patch(const string& path, size_t poly, Patch* parent, samplerate srate, size_t buffer_size, size_t internal_poly)
: NodeBase(path, poly, parent, srate, buffer_size),
m_internal_poly(internal_poly),
m_process_order(NULL),
m_process(false)
{
assert(internal_poly >= 1);
m_plugin.type(Plugin::Patch);
m_plugin.uri("http://codeson.net/grauph/patch");
m_plugin.plug_label("om_patch");
m_plugin.name("Om patch");
//std::cerr << "Creating patch " << m_name << ", poly = " << poly
// << ", internal poly = " << internal_poly << std::endl;
}
Patch::~Patch()
{
assert(!m_activated);
for (List<Connection*>::iterator i = m_connections.begin(); i != m_connections.end(); ++i) {
delete (*i);
delete m_connections.remove(i);
}
for (List<Node*>::iterator i = m_nodes.begin(); i != m_nodes.end(); ++i) {
assert(!(*i)->activated());
delete (*i);
delete m_nodes.remove(i);
}
delete m_process_order;
}
void
Patch::activate()
{
NodeBase::activate();
for (List<Node*>::iterator i = m_nodes.begin(); i != m_nodes.end(); ++i)
(*i)->activate();
assert(m_activated);
}
void
Patch::deactivate()
{
if (m_activated) {
NodeBase::deactivate();
for (List<Node*>::iterator i = m_nodes.begin(); i != m_nodes.end(); ++i) {
if ((*i)->activated())
(*i)->deactivate();
assert(!(*i)->activated());
}
}
assert(!m_activated);
}
void
Patch::process(bool b)
{
if (!b) {
// Write output buffers to 0
for (List<InternalNode*>::iterator i = m_bridge_nodes.begin(); i != m_bridge_nodes.end(); ++i) {
assert((*i)->as_port() != NULL);
if ((*i)->as_port()->port_info()->is_output())
(*i)->as_port()->clear_buffers();
}
}
m_process = b;
}
/** Run the patch for the specified number of frames.
*
* Calls all Nodes in the order m_process_order specifies.
*/
inline void
Patch::run(size_t nframes)
{
if (m_process_order == NULL || !m_process)
return;
// Prepare all ports
for (List<InternalNode*>::iterator i = m_bridge_nodes.begin(); i != m_bridge_nodes.end(); ++i)
(*i)->as_port()->prepare_buffers(nframes);
// Run all nodes
for (size_t i=0; i < m_process_order->size(); ++i) {
// Could be a gap due to a node removal event (see RemoveNodeEvent.cpp)
// If you're thinking this isn't very nice, you're right.
if (m_process_order->at(i) != NULL)
m_process_order->at(i)->run(nframes);
}
}
/** Returns the number of ports.
*
* Needs to override the NodeBase implementation since a Patch's ports are really
* just it's input and output nodes' ports.
*/
size_t
Patch::num_ports() const
{
return m_bridge_nodes.size();
}
#if 0
void
Patch::send_creation_messages(ClientInterface* client) const
{
cerr << "FIXME: creation\n";
om->client_broadcaster()->send_patch_to(client, this);
for (List<Node*>::const_iterator j = m_nodes.begin(); j != m_nodes.end(); ++j) {
Node* node = (*j);
Port* port = node->as_port(); // NULL unless a bridge node
node->send_creation_messages(client);
usleep(100);
// If this is a bridge (input/output) node, send the patch control value as well
if (port != NULL && port->port_info()->is_control())
om->client_broadcaster()->send_control_change_to(client, port->path(),
((PortBase<sample>*)port)->buffer(0)->value_at(0));
}
for (List<Connection*>::const_iterator j = m_connections.begin(); j != m_connections.end(); ++j) {
om->client_broadcaster()->send_connection_to(client, *j);
}
// Send port information
/*for (size_t i=0; i < m_ports.size(); ++i) {
Port* const port = m_ports.at(i);
// Send metadata
const map<string, string>& data = port->metadata();
for (map<string, string>::const_iterator i = data.begin(); i != data.end(); ++i)
om->client_broadcaster()->send_metadata_update_to(client, port->path(), (*i).first, (*i).second);
if (port->port_info()->is_control())
om->client_broadcaster()->send_control_change_to(client, port->path(),
((PortBase<sample>*)port)->buffer(0)->value_at(0));
}*/
}
#endif
void
Patch::add_to_store()
{
// Add self and ports
NodeBase::add_to_store();
// Add nodes
for (List<Node*>::iterator j = m_nodes.begin(); j != m_nodes.end(); ++j)
(*j)->add_to_store();
}
void
Patch::remove_from_store()
{
// Remove self and ports
NodeBase::remove_from_store();
// Remove nodes
for (List<Node*>::iterator j = m_nodes.begin(); j != m_nodes.end(); ++j) {
(*j)->remove_from_store();
assert(om->object_store()->find((*j)->path()) == NULL);
}
}
// Patch specific stuff
void
Patch::add_node(ListNode<Node*>* ln)
{
assert(ln != NULL);
assert(ln->elem() != NULL);
assert(ln->elem()->parent_patch() == this);
assert(ln->elem()->poly() == m_internal_poly || ln->elem()->poly() == 1);
m_nodes.push_back(ln);
}
ListNode<Node*>*
Patch::remove_node(const string& name)
{
for (List<Node*>::iterator i = m_nodes.begin(); i != m_nodes.end(); ++i)
if ((*i)->name() == name)
return m_nodes.remove(i);
return NULL;
}
/** Remove a connection. Realtime safe.
*/
ListNode<Connection*>*
Patch::remove_connection(const Port* src_port, const Port* dst_port)
{
bool found = false;
ListNode<Connection*>* connection = NULL;
for (List<Connection*>::iterator i = m_connections.begin(); i != m_connections.end(); ++i) {
if ((*i)->src_port() == src_port && (*i)->dst_port() == dst_port) {
connection = m_connections.remove(i);
found = true;
}
}
if ( ! found)
cerr << "WARNING: [Patch::remove_connection] Connection not found !" << endl;
return connection;
}
/** Remove a bridge_node. Realtime safe.
*/
ListNode<InternalNode*>*
Patch::remove_bridge_node(const InternalNode* node)
{
bool found = false;
ListNode<InternalNode*>* bridge_node = NULL;
for (List<InternalNode*>::iterator i = m_bridge_nodes.begin(); i != m_bridge_nodes.end(); ++i) {
if ((*i) == node) {
bridge_node = m_bridge_nodes.remove(i);
found = true;
}
}
if ( ! found)
cerr << "WARNING: [Patch::remove_bridge_node] InternalNode not found !" << endl;
return bridge_node;
}
/** Find the process order for this Patch.
*
* The process order is a flat list that the patch will execute in order
* when it's run() method is called. Return value is a newly allocated list
* which the caller is reponsible to delete. Note that this function does
* NOT actually set the process order, it is returned so it can be inserted
* at the beginning of an audio cycle (by various Events).
*
* This function is not realtime safe, due to the use of the List<Node*> iterator
*/
Array<Node*>*
Patch::build_process_order() const
{
Node* node = NULL;
Array<Node*>* const process_order = new Array<Node*>(m_nodes.size());
for (List<Node*>::const_iterator i = m_nodes.begin(); i != m_nodes.end(); ++i)
(*i)->traversed(false);
// Traverse backwards starting at outputs
for (List<InternalNode*>::const_iterator i = m_bridge_nodes.begin(); i != m_bridge_nodes.end(); ++i) {
node = (*i);
assert(node->as_port() != NULL);
// If the output node has been disconnected and has no connections left, don't traverse
// into it so it's not in the process order (and can be removed w/o flaming segfault death)
if (node->as_port()->port_info()->is_output() && node->providers()->size() > 0)
build_process_order_recursive(node, process_order);
}
// Add any nodes that weren't hit by the traversal (disjoint nodes)
for (List<Node*>::const_iterator i = m_nodes.begin(); i != m_nodes.end(); ++i) {
node = (*i);
if ( ! node->traversed()) {
process_order->push_back(*i);
node->traversed(true);
}
}
assert(process_order->size() == m_nodes.size());
return process_order;
}
/** Rename this Patch.
*
* This is responsible for updating the ObjectStore so the Patch can be
* found at it's new path, as well as all it's children.
*/
void
Patch::set_path(const Path& new_path)
{
const Path old_path = path();
// Update nodes
for (List<Node*>::iterator i = m_nodes.begin(); i != m_nodes.end(); ++i)
(*i)->set_path(new_path.base_path() + (*i)->name());
// Update self
NodeBase::set_path(new_path);
}
} // namespace Om