ladish/grauph/src/progs/gtk/ControlInterface.cpp

311 lines
7.5 KiB
C++

/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
*
* Om is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Om is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <cassert>
#include "ControlInterface.h"
#include "App.h"
#include "PluginModel.h"
#include "PatchModel.h"
#include "NodeModel.h"
#include "PortModel.h"
#include "ConnectionModel.h"
#include "PatchController.h"
#include "PortController.h"
#include "PatchTreeWindow.h"
#include "Store.h"
namespace OmGtk
{
void
ControlInterface::error(const string& msg)
{
_app->error_message(msg);
}
void
ControlInterface::new_plugin_model(PluginModel* pm)
{
cerr << "NEW PLUGIN\n";
//Store::instance().add_plugin(pm);
}
void
ControlInterface::new_patch_model(PatchModel* const pm)
{
assert(pm);
//cout << "[ControlInterface] New patch." << endl;
if (Store::instance().patch(pm->path())) {
delete pm;
} else {
// See if we cached this patch model to store its location (to avoid the
// module "jumping") and filename (which isn't sent to engine)
/*PatchModel* pm = _controller->yank_added_patch(pm->path());
if (pm != NULL) {
assert(pm->path() == pm->path());
// FIXME: ew
if (pm->parent() != NULL)
pm->set_parent(NULL);
const PluginModel* plugin = pm->plugin();
*pm = *pm;
pm->plugin(plugin);
}*/
assert(!pm->parent());
PatchController* patch = new PatchController(pm);
//Store::instance().add_object(patch);
//_app->patch_tree()->add_patch(patch);
if (pm->path() == "/")
patch->show_patch_window();
//_app->add_patch(pm, show);
}
}
void
ControlInterface::new_node_model(NodeModel* const nm)
{
assert(nm);
cerr << "[ControlInterface] FIXME: New node: " << nm->name() << endl;
#if 0
PatchController* const pc = Store::instance().patch(nm->path().parent());
if (pc != NULL) {
/* FIXME: this is crazy slow, and slows down patch loading too much. Define some
* kind of unified string to describe all plugins (ie ladspa:amp.so:amp_gaia) and
* just store that in node models, and look it up when needed */
/* Bit of a hack, throw away the placeholder PluginModel in the NodeModel
* and set it to the nice complete one we have stored */
for (map<string, const PluginModel*>::const_iterator i = Store::instance().plugins().begin();
i != Store::instance().plugins().end(); ++i) {
if ((*i).second->uri() == nm->plugin()->uri()) {
// FIXME: EVIL
delete (PluginModel*)(nm->plugin());
nm->plugin((*i).second);
break;
}
}
pc->add_node(nm);
} else {
cerr << "[NewNode] Can not find parent of " << nm->path()
<< ". Module will not appear." << endl;
}
#endif
}
void
ControlInterface::new_port_model(PortModel* const pm)
{
assert(pm);
cout << "[ControlInterface] FIXME: New port." << endl;
/*
NodeController* node = Store::instance().node(pm->path().parent());
if (node != NULL)
node->add_port(pm);
else
cerr << "[NewPort] Could not find parent for "
<< pm->path() << endl;
*/
}
void
ControlInterface::patch_enabled(const string& path)
{
//cout << "[ControlInterface] Patch enabled." << endl;
/*
PatchController* patch = Store::instance().patch(path);
if (patch != NULL)
patch->enable();
else
cerr << "[PatchEnabled] Cannot find patch " << path << endl;
*/
}
void
ControlInterface::patch_disabled(const string& path)
{
//cout << "[ControlInterface] Patch disabled." << endl;
/*
PatchController* patch = Store::instance().patch(path);
if (patch != NULL)
patch->disable();
else
cerr << "[PatchDisabled] Cannot find patch " << path << endl;
*/
}
void
ControlInterface::patch_cleared(const string& path)
{
//cout << "[ControlInterface] Patch cleared." << endl;
/*
PatchController* patch = Store::instance().patch(path);
if (patch != NULL)
patch->clear();
else
cerr << "[PatchCleared] Cannot find patch " << path << endl;
*/
}
void
ControlInterface::object_destroyed(const string& path)
{
//cout << "[ControlInterface] Destroying." << endl;
/*
GtkObjectController* object = Store::instance().object(path);
if (object != NULL) {
object->destroy();
delete object;
} else {
cerr << "[Destroy] Cannot find object " << path << endl;
}
*/
}
void
ControlInterface::object_renamed(const string& old_path, const string& new_path)
{
//cout << "[ControlInterface] Renaming." << endl;
/*
GtkObjectController* object = Store::instance().object(old_path);
if (object != NULL)
object->set_path(new_path);
else
cerr << "[ObjectRenamed] Can not find object " << old_path
<< " to rename." << endl;
*/
}
void
ControlInterface::connection_model(ConnectionModel* connection)
{
assert(connection);
//cout << "[ControlInterface] Connection" << endl;
/*
assert(connection->src_port_path().parent().parent()
== connection->dst_port_path().parent().parent());
PatchController* pc = Store::instance().patch(connection->patch_path());
if (pc != NULL)
pc->connection(connection);
else
cerr << "[Connection] Can not find patch " << connection->patch_path()
<< ". Connection will not be made." << endl;
*/
}
void
ControlInterface::disconnection(const string& src_port_path, const string& dst_port_path)
{
//cerr << "[ControlInterface] Disconnection." << endl;
/* string patch_path = src_port_path;
patch_path = patch_path.substr(0, patch_path.find_last_of("/"));
patch_path = patch_path.substr(0, patch_path.find_last_of("/"));
if (patch_path == "")
patch_path = "/";
PatchController* pc = Store::instance().patch(patch_path);
if (pc != NULL)
pc->disconnection(src_port_path, dst_port_path);
else
cerr << "[Disconnection] Can not find window for patch " << patch_path
<< ". Connection will not be removed." << endl;
*/
}
void
ControlInterface::metadata_update(const string& path, const string& key, const string& value)
{ /*
//cerr << "[ControlInterface] Metadata." << endl;
GtkObjectController* object = Store::instance().object(path);
if (object != NULL)
object->metadata_update(key, value);
else
cerr << "[MetadataUpdate] Could not find object " << path << endl;
*/ }
void
ControlInterface::control_change(const string& port_path, float value)
{ /*
//cerr << "[ControlInterface] Control change." << endl;
PortController* port = Store::instance().port(port_path);
if (port != NULL)
port->control_change(value);
else
cerr << "[ControlChange] Can not find port " << port_path << endl;
*/ }
void
ControlInterface::program_add(const string& path, uint32_t bank, uint32_t program, const string& name)
{ /*
NodeController* node = Store::instance().node(path);
if (node != NULL) {
node->program_add(bank, program, name);
return;
} else {
cerr << "[ProgramAdd] Can not find node " << path << endl;
}
*/ }
void
ControlInterface::program_remove(const string& path, uint32_t bank, uint32_t program)
{ /*
NodeController* node = Store::instance().node(path);
if (node != NULL) {
node->program_remove(bank, program);
return;
} else {
cerr << "[ProgramRemove] Can not find node " << path << endl;
}
*/ }
} // namespace OmGtk