110 lines
2.5 KiB
C++
110 lines
2.5 KiB
C++
/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
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*
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* Om is free software; you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* Om is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ObjectStore.h"
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#include "Om.h"
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#include "OmApp.h"
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#include "Patch.h"
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#include "Node.h"
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#include "Port.h"
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#include "List.h"
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#include "util/Path.h"
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#include "Tree.h"
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namespace Om {
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/** Find the Patch at the given path.
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*/
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Patch*
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ObjectStore::find_patch(const Path& path)
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{
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OmObject* const object = find(path);
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return (object == NULL) ? NULL : object->as_patch();
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}
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/** Find the Node at the given path.
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*/
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Node*
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ObjectStore::find_node(const Path& path)
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{
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OmObject* const object = find(path);
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return (object == NULL) ? NULL : object->as_node();
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}
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/** Find the Port at the given path.
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*/
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Port*
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ObjectStore::find_port(const Path& path)
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{
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OmObject* const object = find(path);
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return (object == NULL) ? NULL : object->as_port();
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}
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/** Find the Object at the given path.
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*/
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OmObject*
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ObjectStore::find(const Path& path)
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{
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return m_objects.find(path);
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}
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/** Add an object to the store. Not realtime safe.
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*/
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void
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ObjectStore::add(OmObject* o)
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{
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//cerr << "[ObjectStore] Adding " << o->path() << endl;
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m_objects.insert(new TreeNode<OmObject*>(o->path(), o));
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}
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/** Add an object to the store. Not realtime safe.
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*/
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void
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ObjectStore::add(TreeNode<OmObject*>* tn)
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{
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//cerr << "[ObjectStore] Adding " << tn->key() << endl;
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m_objects.insert(tn);
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}
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/** Remove a patch from the store.
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*
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* It it the caller's responsibility to delete the returned ListNode.
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*
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* @returns TreeNode containing object removed on success, NULL if not found.
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*/
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TreeNode<OmObject*>*
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ObjectStore::remove(const string& path)
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{
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TreeNode<OmObject*>* const removed = m_objects.remove(path);
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if (removed == NULL)
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cerr << "[ObjectStore] WARNING: Removing " << path << " failed." << endl;
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//else
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// cerr << "[ObjectStore] Removed " << path << endl;
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return removed;
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}
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} // namespace Om
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