ladish/grauph/src/libs/engine/ObjectSender.h

56 lines
1.7 KiB
C++

/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
*
* Om is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Om is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OBJECTSENDER_H
#define OBJECTSENDER_H
namespace Om {
namespace Shared {
class ClientInterface;
} using Shared::ClientInterface;
class Patch;
class Node;
class Port;
/** Utility class for sending OmObjects to clients through ClientInterface.
*
* While ClientInterface is the direct low level message-based interface
* (protocol), this is used from the engine to easily send proper Objects
* with these messages (which is done in a few different parts of the code).
*
* Basically a serializer, except to calls on ClientInterface rather than
* eg a byte stream.
*/
class ObjectSender {
public:
// FIXME: Make all object parameters const
static void send_all(ClientInterface* client);
static void send_patch(ClientInterface* client, const Patch* patch);
static void send_node(ClientInterface* client, const Node* node);
static void send_port(ClientInterface* client, const Port* port);
static void send_plugins(ClientInterface* client);
};
} // namespace Om
#endif // OBJECTSENDER_H