ladish/grauph/src/libs/engine/JackAudioDriver.h

177 lines
5.4 KiB
C++

/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
*
* Om is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Om is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef JACKAUDIODRIVER_H
#define JACKAUDIODRIVER_H
#include <jack/jack.h>
#include <jack/transport.h>
#include "List.h"
#include "AudioDriver.h"
#include "Buffer.h"
namespace Om {
class Patch;
class Port;
template <typename T> class PortBase;
class JackAudioDriver;
typedef jack_default_audio_sample_t jack_sample_t;
/** Used internally by JackAudioDriver to represent a Jack port.
*
* A Jack port always has a one-to-one association with a Patch port.
*/
class JackAudioPort : public DriverPort, public ListNode<JackAudioPort*>
{
public:
JackAudioPort(JackAudioDriver* driver, PortBase<sample>* patch_port);
~JackAudioPort();
void add_to_driver();
void remove_from_driver();
void set_name(const string& name) { jack_port_set_name(m_jack_port, name.c_str()); };
void prepare_buffer(jack_nframes_t nframes);
jack_port_t* jack_port() const { return m_jack_port; }
DriverBuffer<sample>* buffer() const { return m_jack_buffer; }
void jack_buffer(jack_sample_t* s) { m_jack_buffer->set_data(s); }
PortBase<sample>* patch_port() const { return m_patch_port; }
private:
// Prevent copies (undefined)
JackAudioPort(const JackAudioPort&);
JackAudioPort& operator=(const JackAudioPort&);
JackAudioDriver* m_driver;
jack_port_t* m_jack_port;
DriverBuffer<sample>* m_jack_buffer;
PortBase<sample>* m_patch_port;
};
/** The Jack AudioDriver.
*
* The process callback here drives the entire audio thread by "pulling"
* events from queues, processing them, running the patches, and passing
* events along to the PostProcessor.
*
* \ingroup engine
*/
class JackAudioDriver : public AudioDriver
{
public:
JackAudioDriver();
JackAudioDriver(jack_client_t *jack_client);
~JackAudioDriver();
void activate();
void deactivate();
void enable();
void disable();
void process_events(jack_nframes_t block_start, jack_nframes_t block_end);
DriverPort* create_port(PortBase<sample>* patch_port);
Patch* root_patch() { return m_root_patch; }
void set_root_patch(Patch* patch) { m_root_patch = patch; }
/** Transport state for this frame.
* Intended to only be called from the audio thread. */
inline const jack_position_t* position() { return &m_position; }
inline const jack_transport_state_t transport_state() { return m_transport_state; }
bool is_realtime() { return jack_is_realtime(m_client); }
jack_client_t* jack_client() const { return m_client; }
samplecount buffer_size() const { return m_buffer_size; }
samplecount sample_rate() const { return m_sample_rate; }
bool is_activated() const { return m_is_activated; }
samplecount time_stamp() const { return jack_frame_time(m_client); }
private:
// Prevent copies (undefined)
JackAudioDriver(const JackAudioDriver&);
JackAudioDriver& operator=(const JackAudioDriver&);
friend class JackAudioPort;
// Functions for JackAudioPort
void add_port(JackAudioPort* port);
JackAudioPort* remove_port(JackAudioPort* port);
// These are the static versions of the callbacks, they call
// the non-static ones below
inline static int process_cb(jack_nframes_t nframes, void* const jack_driver);
inline static void shutdown_cb(void* const jack_driver);
inline static int buffer_size_cb(jack_nframes_t nframes, void* const jack_driver);
inline static int sample_rate_cb(jack_nframes_t nframes, void* const jack_driver);
// Non static callbacks
int m_process_cb(jack_nframes_t nframes);
void m_shutdown_cb();
int m_buffer_size_cb(jack_nframes_t nframes);
int m_sample_rate_cb(jack_nframes_t nframes);
jack_client_t* m_client;
jack_nframes_t m_buffer_size;
jack_nframes_t m_sample_rate;
bool m_is_activated;
bool m_local_client; ///< Whether m_client should be closed on destruction
jack_position_t m_position;
jack_transport_state_t m_transport_state;
List<JackAudioPort*> m_ports;
Patch* m_root_patch;
jack_nframes_t m_start_of_current_cycle;
jack_nframes_t m_start_of_last_cycle;
};
inline int JackAudioDriver::process_cb(jack_nframes_t nframes, void* jack_driver)
{
return ((JackAudioDriver*)jack_driver)->m_process_cb(nframes);
}
inline void JackAudioDriver::shutdown_cb(void* jack_driver)
{
return ((JackAudioDriver*)jack_driver)->m_shutdown_cb();
}
inline int JackAudioDriver::buffer_size_cb(jack_nframes_t nframes, void* jack_driver)
{
return ((JackAudioDriver*)jack_driver)->m_buffer_size_cb(nframes);
}
inline int JackAudioDriver::sample_rate_cb(jack_nframes_t nframes, void* jack_driver)
{
return ((JackAudioDriver*)jack_driver)->m_sample_rate_cb(nframes);
}
} // namespace Om
#endif // JACKAUDIODRIVER_H