ladish/grauph/src/libs/engine/Driver.h

113 lines
3.0 KiB
C++

/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
*
* Om is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Om is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DRIVER_H
#define DRIVER_H
#include <string>
using std::string;
namespace Om {
template <typename T> class PortBase;
/** Representation of a system (outside Om, ie hardware) audio port.
*
* This is the class through which the rest of the engine manages everything
* related to driver ports. Derived classes are expected to have a pointer to
* their driver (to be able to perform the operation necessary).
*
* \ingroup engine
*/
class DriverPort {
public:
virtual ~DriverPort() {}
/** Add this port to driver at the beginning of a process cycle (realtime safe) */
virtual void add_to_driver() = 0;
/** Remove this port at the beginning of a process cycle (realtime safe) */
virtual void remove_from_driver() = 0;
/** Set the name of the system port */
virtual void set_name(const string& name) = 0;
protected:
DriverPort() {}
};
/** Driver abstract base class.
*
* A Driver is, from the perspective of OmObjects (nodes, patches, ports) an
* interface for managing system ports. An implementation of Driver basically
* needs to manage DriverPorts, and handle writing/reading data to/from them.
*
* The template parameter T is the type of data this driver manages (ie the
* data type of the bridge ports it will handle).
*
* \ingroup engine
*/
template <typename T>
class Driver
{
public:
virtual ~Driver() {}
virtual void activate() = 0;
virtual void deactivate() = 0;
virtual bool is_activated() const = 0;
/** Create a port ready to be inserted with add_input (non realtime).
*
* May return NULL if the Driver can not drive the port for some reason.
*/
virtual DriverPort* create_port(PortBase<T>* patch_port) = 0;
};
#if 0
/** Dummy audio driver.
*
* Not abstract, all functions are dummies. One of these will be allocated and
* "used" if no working AUDIO driver is loaded. (Doing it this way as opposed to
* just making Driver have dummy functions makes sure any existing Driver
* derived class actually implements the required functions).
*
* \ingroup engine
*/
class DummyDriver : public Driver
{
public:
~DummyDriver() {}
void activate() {}
void deactivate() {}
void enable() {}
void disable() {}
DriverPort* create_port(PortBase<sample>* patch_port) { return NULL; }
};
#endif
} // namespace Om
#endif // DRIVER_H