ladish/daemon/studio_internal.h

114 lines
4.5 KiB
C

/* -*- Mode: C ; c-basic-offset: 2 -*- */
/*
* LADI Session Handler (ladish)
*
* Copyright (C) 2009 Nedko Arnaudov <nedko@arnaudov.name>
*
**************************************************************************
* This file contains declaration of internal stuff used by
* studio object implementation
**************************************************************************
*
* LADI Session Handler is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* LADI Session Handler is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LADI Session Handler. If not, see <http://www.gnu.org/licenses/>
* or write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef STUDIO_INTERNAL_H__B4CB73EC_8E89_401A_9E49_F0AEEF361D09__INCLUDED
#define STUDIO_INTERNAL_H__B4CB73EC_8E89_401A_9E49_F0AEEF361D09__INCLUDED
#include "../jack_proxy.h"
#include "../dbus/error.h"
#include "jack_dispatch.h"
#include "cmd.h"
#define JACK_CONF_MAX_ADDRESS_SIZE 1024
struct studio
{
struct list_head all_connections; /* All connections (studio guts and all rooms). Including superconnections. */
struct list_head all_ports; /* All ports (studio guts and all rooms) */
struct list_head all_clients; /* All clients (studio guts and all rooms) */
struct list_head jack_connections; /* JACK connections (studio guts and all rooms). Including superconnections, excluding virtual connections. */
struct list_head jack_ports; /* JACK ports (studio guts and all rooms). Excluding virtual ports. */
struct list_head jack_clients; /* JACK clients (studio guts and all rooms). Excluding virtual clients. */
struct list_head rooms; /* Rooms connected to the studio */
struct list_head clients; /* studio clients (studio guts and room links) */
struct list_head ports; /* studio ports (studio guts and room links) */
bool automatic:1; /* Studio was automatically created because of external JACK start */
bool persisted:1; /* Studio has on-disk representation, i.e. can be reloaded from disk */
bool modified:1; /* Studio needs saving */
bool jack_conf_valid:1; /* JACK server configuration obtained successfully */
bool jack_running:1; /* JACK server is running */
bool jack_pending:1; /* JACK server start/stop is pending */
bool clear_on_jack_stop:1; /* clear studio when JACK is stopped */
struct list_head jack_conf; /* root of the conf tree */
struct list_head jack_params; /* list of conf tree leaves */
dbus_object_path dbus_object;
struct ladish_cqueue cmd_queue;
struct list_head event_queue;
char * name;
char * filename;
graph_proxy_handle jack_graph_proxy;
ladish_graph_handle jack_graph;
ladish_graph_handle studio_graph;
ladish_jack_dispatcher_handle jack_dispatcher;
};
struct jack_conf_parameter
{
struct list_head siblings; /* siblings in container children list */
struct list_head leaves; /* studio::jack_param siblings */
char * name;
struct jack_conf_container * parent_ptr;
char address[JACK_CONF_MAX_ADDRESS_SIZE];
struct jack_parameter_variant parameter;
};
struct jack_conf_container
{
struct list_head siblings;
char * name;
struct jack_conf_container * parent_ptr;
bool children_leafs; /* if true, children are "jack_conf_parameter"s, if false, children are "jack_conf_container"s */
struct list_head children;
};
struct conf_callback_context
{
char address[JACK_CONF_MAX_ADDRESS_SIZE];
struct list_head * container_ptr;
struct jack_conf_container * parent_ptr;
};
extern struct studio g_studio;
extern const struct dbus_interface_descriptor g_interface_studio;
void jack_conf_clear(void);
bool studio_fetch_jack_settings(void);
bool studio_compose_filename(const char * name, char ** filename_ptr_ptr, char ** backup_filename_ptr_ptr);
bool studio_clear(bool defer_if_started);
bool studio_publish(void);
bool studio_start(void);
bool studio_save(void * call_ptr);
#endif /* #ifndef STUDIO_INTERNAL_H__B4CB73EC_8E89_401A_9E49_F0AEEF361D09__INCLUDED */