Process order traversal / connection fixes (nasty edge cases where patches are involved)
git-svn-id: http://svn.drobilla.net/lad@82 a436a847-0d15-0410-975c-d299462d15a1
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@ -44,14 +44,12 @@ public:
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}
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}
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Array(size_t size, const Array<T>* contents) : m_size(size), m_top(size+1) {
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Array(size_t size, const Array<T>& contents) : m_size(size), m_top(size+1) {
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m_elems = new T[size];
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if (contents) {
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if (size <= contents->size())
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memcpy(m_elems, contents->m_elems, size * sizeof(T));
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else
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memcpy(m_elems, contents->m_elems, contents->size() * sizeof(T));
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}
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if (size <= contents.size())
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memcpy(m_elems, contents.m_elems, size * sizeof(T));
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else
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memcpy(m_elems, contents.m_elems, contents.size() * sizeof(T));
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}
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~Array() {
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@ -350,7 +350,7 @@ Patch::build_process_order() const
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{
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cerr << "*********** BUILDING PROCESS ORDER FOR " << path() << endl;
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Array<Node*>* const process_order = new Array<Node*>(_nodes.size());
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Array<Node*>* const process_order = new Array<Node*>(_nodes.size(), NULL);
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// FIXME: tweak algorithm so it just ends up like this and save the cost of iteration?
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for (List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i)
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@ -370,23 +370,24 @@ Patch::build_process_order() const
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}*/
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//}
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// Add any (disjoint) nodes that weren't hit by the traversal
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/*for (List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
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node = (*i);
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if ( ! node->traversed()) {
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process_order->push_back(*i);
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node->traversed(true);
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}
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}*/
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for (List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
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Node* const node = (*i);
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// Either a sink or connected to our output ports:
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if ( (!node->traversed()) && node->dependants()->size() == 0)
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if ( ( ! node->traversed()) && node->dependants()->size() == 0)
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build_process_order_recursive(node, process_order);
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}
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// Add any (disjoint) nodes that weren't hit by the traversal
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// FIXME: this shouldn't be necessary
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/*for (List<Node*>::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
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Node* const node = (*i);
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if ( ! node->traversed()) {
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process_order->push_back(*i);
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node->traversed(true);
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cerr << "********** APPENDED DISJOINT NODE " << node->path() << endl;
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}
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}*/
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cerr << "----------------------------------------\n";
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for (size_t i=0; i < process_order->size(); ++i) {
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assert(process_order->at(i));
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@ -80,7 +80,12 @@ AddPortEvent::pre_process()
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_patch->add_output(new ListNode<Port*>(_patch_port));
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else
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_patch->add_input(new ListNode<Port*>(_patch_port));
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_ports_array = new Array<Port*>(_patch->num_ports() + 1, _patch->external_ports());
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if (_patch->external_ports())
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_ports_array = new Array<Port*>(_patch->num_ports() + 1, *_patch->external_ports());
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else
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_ports_array = new Array<Port*>(_patch->num_ports() + 1, NULL);
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_ports_array->at(_patch->num_ports()) = _patch_port;
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om->object_store()->add(_patch_port);
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@ -215,8 +215,8 @@ TypedConnectionEvent<T>::pre_process()
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m_patch_listnode = new ListNode<Connection*>(m_connection);
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// Need to be careful about patch port connections here and adding a node's
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// parent as a dependant/provider...
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if (src_node->parent() == dst_node->parent()) {
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// parent as a dependant/provider, or adding a patch as it's own provider...
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if (src_node != dst_node && src_node->parent() == dst_node->parent()) {
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dst_node->providers()->push_back(new ListNode<Node*>(src_node));
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src_node->dependants()->push_back(new ListNode<Node*>(dst_node));
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}
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@ -135,7 +135,6 @@ SliderControlGroup::set_value(const float val)
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m_slider.set_value(val);
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m_value_spinner.set_value(val);
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}
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m_port_model->value(val);
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m_enable_signal = true;
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}
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