studio_activate() -> studio_publish()

Activate is not specific enough. There is load, publish (expose on D-Bus), and activate (start JACK and clients)
This commit is contained in:
Nedko Arnaudov 2009-08-30 18:38:17 +03:00
parent 24b42824f8
commit 00de237ebd
1 changed files with 6 additions and 6 deletions

View File

@ -474,7 +474,7 @@ bool studio_name_generate(char ** name_ptr)
}
bool
studio_activate(void)
studio_publish(void)
{
object_path_t * object;
@ -576,7 +576,7 @@ void on_event_jack_started(void)
return;
}
studio_activate();
studio_publish();
}
if (!studio_fetch_jack_settings(g_studio))
@ -1545,9 +1545,9 @@ bool studio_load(void * call_ptr, const char * studio_name)
g_studio.persisted = true;
lash_info("Studio loaded. ('%s')", path);
if (!studio_activate())
if (!studio_publish())
{
lash_dbus_error(call_ptr, LASH_DBUS_ERROR_GENERIC, "studio_activate() failed.");
lash_dbus_error(call_ptr, LASH_DBUS_ERROR_GENERIC, "studio_publish() failed.");
studio_clear();
return false;
}
@ -1633,9 +1633,9 @@ bool studio_new(void * call_ptr, const char * studio_name)
return false;
}
if (!studio_activate())
if (!studio_publish())
{
lash_dbus_error(call_ptr, LASH_DBUS_ERROR_GENERIC, "studio_activate() failed.");
lash_dbus_error(call_ptr, LASH_DBUS_ERROR_GENERIC, "studio_publish() failed.");
studio_clear();
return false;
}