D-Bus endpoint for JACK Audio Connection Kit https://jackdbus.ladish.org/
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David Runge aa27576236
Fix wscripts syntax (#826)
* Add flake8 configuration

.flake8:
Add flake8 configuration that limits the line length to 120 chars and
outputs to flake8.txt

* Add flake8.txt to gitignore

.gitignore:
Add flake8.txt (flake8 output file) to ignore.

* Syntax fixes and cleanup for top-level wscript

wscript:
Fix syntax of wscript according to pep8 (but do not break long lines).
Remove unused imports and move all module level imports to the top of
the file.
Fix broken build target of IIO driver (source argument to
`create_driver_obj()` supplied an uninitialized variable).
Break lines at 120 chars.

* Fix common/wscript syntax

common/wscript:
Fix syntax problems, unneeded imports and break lines at 120 chars.

* Fix compat/alloca/wscript syntax

compat/alloca/wscript:
Fix compat/alloca/wscript syntax

* Fix compat/wscript syntax

compat/wscript:
Fix compat/wscript syntax

* Fix dbus/wscript syntax

dbus/wscript:
Fix syntax and break lintes at 120 chars.

* Fix example-clients/wscript syntax

example-clients/wscript:
Fix syntax and remove commented code.

* Fix tests/wscript syntax

tests/wscript:
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* Fix tools/wscript syntax

tools/wscript:
Fix tools/wscript syntax.

* Add github workflow for linting wscripts

.github/workflows/lint.yml:
Add github workflow for linting wscripts using findutils and flake8.

* Fix project version extraction in CI

.github/workflows/build.yml:
Adapt the project version extraction in CI to the syntax changes in
the top-level wscript.
2022-04-13 18:29:29 +01:00
.github Fix wscripts syntax (#826) 2022-04-13 18:29:29 +01:00
android Fix misc. typos 2021-06-30 09:11:21 +01:00
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freebsd FreeBSD: Cleanup unused SNDCTL_AUDIOINFO code. 2022-01-22 21:40:40 +01:00
linux Add 32 bit support for ALSA driver (#811) 2022-01-15 15:09:56 +00:00
macosx macOS: Pass JackMachSemaphore send right via mach_msg IPC (#788) 2022-01-15 15:09:55 +00:00
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posix JackFifo: Apply given init value in allocate 2022-03-29 11:49:24 +01:00
solaris FreeBSD: Add missing OSS option --excl to man page. 2022-01-15 15:09:56 +00:00
systemd Make sure we use python3 (another patch from Fedora) 2019-10-28 11:38:21 +01:00
tests Fix wscripts syntax (#826) 2022-04-13 18:29:29 +01:00
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windows installer: add qwindowsvistastyle.dll for QJackCtl 2022-01-27 22:18:21 +00:00
.cirrus.yml CI: Bogus install prefix in FreeBSD Cirrus CI. 2022-01-15 15:09:56 +00:00
.flake8 Fix wscripts syntax (#826) 2022-04-13 18:29:29 +01:00
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README.rst README: Add repology repository badge 2020-10-11 22:23:10 +01:00
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doxyfile.in Fix compilation of documentation 2021-06-30 09:18:14 +01:00
jack.pc.in pkgconfig: Use predefined variables in Libs and Cflags 2022-02-17 18:28:09 +00:00
waf Make sure we use python3 (another patch from Fedora) 2019-10-28 11:38:21 +01:00
wscript Fix wscripts syntax (#826) 2022-04-13 18:29:29 +01:00

README.rst

`JACK2 <https://jackaudio.org/>`_
################################

.. image:: https://travis-ci.org/jackaudio/jack2.svg?branch=master
   :target: https://travis-ci.org/jackaudio/jack2  
.. image:: https://repology.org/badge/tiny-repos/jack-audio-connection-kit.svg
   :target: https://repology.org/metapackage/jack-audio-connection-kit/versions
   
JACK2 aka jackdmp is a C++ version of the JACK low-latency audio server for
multi-processor machines. It is a new implementation of the JACK server core
features that aims at removing some limitations of the JACK1 design. The
activation system has been changed for a data flow model and lock-free
programming techniques for graph access have been used to have a more dynamic
and robust system.

- uses a new client activation model, that allows simultaneous client
  execution (on a SMP machine) when parallel clients exist in the graph (client
  that have the same inputs). This activation model allows to better use
  available CPU on a smp machine, but also works on mono-processor machine.

- uses a lock-free way to access (read/write) the client graph, thus
  allowing connections/disconnection to be done without interrupting the audio
  stream. The result is that connections/disconnections are glitch-free.

- can work in two different modes at the server level:

  - *synchronous activation*: in a given cycle, the server waits for all
    clients to be finished (similar to normal jackd)

  - *asynchronous activation*: in a given cycle, the server does not wait for
    all clients to be finished and use output buffer computed the previous
    cycle.
    The audible result of this mode is that if a client is not activated
    during one cycle, other clients may still run and the resulting audio
    stream will still be produced (even if its partial in some way). This
    mode usually result in fewer (less audible) audio glitches in a loaded
    system.

For further information, see the JACK `homepage <https://jackaudio.org/>`_ and `wiki <https://github.com/jackaudio/jackaudio.github.com/wiki>`_. There are also the #jack and #lad chat channels on `freenode IRC <https://freenode.net>`_.