jack2/macosx/JackMachSemaphore.h

98 lines
2.9 KiB
C++

/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackMachSemaphore__
#define __JackMachSemaphore__
#include "JackCompilerDeps.h"
#include "JackSynchro.h"
#include "JackMachThread.h"
#include "JackMachSemaphoreServer.h"
#include <mach/mach.h>
#include <servers/bootstrap.h>
#include <mach/semaphore.h>
namespace Jack
{
/*!
\brief Inter process synchronization using using Mach semaphore.
*/
class SERVER_EXPORT JackMachSemaphore : public detail::JackSynchro
{
private:
/*! \brief A mach send right to the mach semaphore, or MACH_PORT_NULL if not yet Allocate()d
* (server) or Connect()ed (client). */
semaphore_t fSemaphore;
/*! \brief The bootstrap port for this task, or MACH_PORT_NULL if not yet obtained. */
mach_port_t fBootPort;
/*! \brief The IPC port used to pass the semaphore port from the server to the client, and
* for the client to request that this occurs. MACH_PORT_NULL if not yet created (server) or
* looked up (client). */
mach_port_t fServicePort;
/*! \brief On the server, if allocated, a runnable semaphore server which listens for IPC
* messages and replies with a send right for a semaphore port. */
JackMachSemaphoreServer* fSemServer;
/*! \brief On the server, if allocated, a thread that runs \ref fSemServer. */
JackMachThread* fThreadSemServer;
protected:
void BuildName(const char* name, const char* server_name, char* res, int size);
public:
JackMachSemaphore():
JackSynchro(),
fSemaphore(MACH_PORT_NULL),
fBootPort(MACH_PORT_NULL),
fServicePort(MACH_PORT_NULL),
fSemServer(NULL),
fThreadSemServer(NULL)
{}
bool Signal();
bool SignalAll();
bool Wait();
bool TimedWait(long usec);
bool Allocate(const char* name, const char* server_name, int value);
bool Connect(const char* name, const char* server_name);
bool ConnectInput(const char* name, const char* server_name);
bool ConnectOutput(const char* name, const char* server_name);
bool Disconnect();
void Destroy();
};
} // end of namespace
#endif