102 lines
2.1 KiB
C++
102 lines
2.1 KiB
C++
/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __JackSynchro__
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#define __JackSynchro__
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#include "JackConstants.h"
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namespace Jack
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{
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namespace detail
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{
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/*!
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\brief An inter process synchronization primitive.
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*/
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class JackSynchro
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{
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protected:
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char fName[SYNC_MAX_NAME_SIZE];
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bool fFlush; // If true, signal are "flushed" : used for drivers that do no consume the signal
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public:
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JackSynchro(): fFlush(false)
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{}
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~JackSynchro()
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{}
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bool Signal()
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{
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return true;
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}
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bool SignalAll()
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{
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return true;
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}
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bool Wait()
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{
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return true;
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}
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bool TimedWait(long usec)
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{
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return true;
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}
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bool Allocate(const char* name, const char* server_name, int value)
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{
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return true;
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}
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bool Connect(const char* name, const char* server_name)
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{
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return true;
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}
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bool ConnectInput(const char* name, const char* server_name)
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{
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return true;
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}
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bool ConnectOutput(const char* name, const char* server_name)
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{
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return true;
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}
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bool Disconnect()
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{
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return true;
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}
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void Destroy()
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{}
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void SetFlush(bool mode)
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{
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fFlush = mode;
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}
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};
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}
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} // end of namespace
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#endif
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