114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
/*
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Copyright (C) 2001 Paul Davis
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __JackServer__
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#define __JackServer__
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#include "JackCompilerDeps.h"
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#include "driver_interface.h"
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#include "JackDriverLoader.h"
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#include "JackDriverInfo.h"
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#include "JackConnectionManager.h"
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#include "JackGlobals.h"
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#include "JackPlatformPlug.h"
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#include "jslist.h"
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namespace Jack
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{
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class JackGraphManager;
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class JackDriverClientInterface;
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struct JackEngineControl;
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class JackLockedEngine;
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class JackLoadableInternalClient;
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class JackMetadata;
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/*!
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\brief The Jack server.
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*/
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class SERVER_EXPORT JackServer
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{
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private:
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JackDriverInfo* fDriverInfo;
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JackDriverClientInterface* fAudioDriver;
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JackDriverClientInterface* fFreewheelDriver;
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JackDriverClientInterface* fThreadedFreewheelDriver;
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JackLockedEngine* fEngine;
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JackEngineControl* fEngineControl;
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JackGraphManager* fGraphManager;
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JackMetadata* fMetadata;
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JackServerChannel fRequestChannel;
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JackConnectionManager fConnectionState;
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JackSynchro fSynchroTable[CLIENT_NUM];
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bool fFreewheel;
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int InternalClientLoadAux(JackLoadableInternalClient* client, const char* so_name, const char* client_name, int options, int* int_ref, jack_uuid_t uuid, int* status);
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public:
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JackServer(bool sync, bool temporary, int timeout, bool rt, int priority, int port_max, bool verbose, jack_timer_type_t clock, char self_connect_mode, const char* server_name);
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~JackServer();
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// Server control
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int Open(jack_driver_desc_t* driver_desc, JSList* driver_params);
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int Close();
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int Start();
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int Stop();
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bool IsRunning();
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// RT thread
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void Notify(int refnum, int notify, int value);
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// From request thread : API
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int SetBufferSize(jack_nframes_t buffer_size);
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int SetFreewheel(bool onoff);
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// Internals clients
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int InternalClientLoad1(const char* client_name, const char* so_name, const char* objet_data, int options, int* int_ref, jack_uuid_t uuid, int* status);
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int InternalClientLoad2(const char* client_name, const char* so_name, const JSList * parameters, int options, int* int_ref, jack_uuid_t uuid, int* status);
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// Transport management
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int ReleaseTimebase(int refnum);
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int SetTimebaseCallback(int refnum, int conditional);
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// Backend management
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JackDriverInfo* AddSlave(jack_driver_desc_t* driver_desc, JSList* driver_params);
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void RemoveSlave(JackDriverInfo* info);
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int SwitchMaster(jack_driver_desc_t* driver_desc, JSList* driver_params);
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// Object access
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JackLockedEngine* GetEngine();
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JackEngineControl* GetEngineControl();
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JackSynchro* GetSynchroTable();
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JackGraphManager* GetGraphManager();
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JackMetadata* GetMetadata();
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};
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} // end of namespace
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#endif
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