130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
/*
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Copyright (C) 2001 Paul Davis
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __JackInternalClient__
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#define __JackInternalClient__
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#include "JackClient.h"
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#include "JackClientControl.h"
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#include "driver_interface.h"
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namespace Jack
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{
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struct JackEngineControl;
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/*!
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\brief Internal clients in the server.
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*/
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class JackInternalClient : public JackClient
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{
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private:
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JackClientControl fClientControl; /*! Client control */
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public:
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JackInternalClient(JackServer* server, JackSynchro* table);
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virtual ~JackInternalClient();
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int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
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void ShutDown(jack_status_t code, const char* message);
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JackGraphManager* GetGraphManager() const;
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JackEngineControl* GetEngineControl() const;
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JackClientControl* GetClientControl() const;
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static JackGraphManager* fGraphManager; /*! Shared memory Port manager */
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static JackEngineControl* fEngineControl; /*! Shared engine control */
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};
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/*!
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\brief Loadable internal clients in the server.
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*/
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typedef int (*InitializeCallback)(jack_client_t*, const char*);
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typedef int (*InternalInitializeCallback)(jack_client_t*, const JSList* params);
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typedef void (*FinishCallback)(void *);
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class JackLoadableInternalClient : public JackInternalClient
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{
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protected:
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JACK_HANDLE fHandle;
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FinishCallback fFinish;
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JackDriverDescFunction fDescriptor;
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public:
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JackLoadableInternalClient(JackServer* server, JackSynchro* table)
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:JackInternalClient(server, table), fHandle(NULL), fFinish(NULL), fDescriptor(NULL)
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{}
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virtual ~JackLoadableInternalClient();
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virtual int Init(const char* so_name);
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};
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class JackLoadableInternalClient1 : public JackLoadableInternalClient
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{
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private:
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InitializeCallback fInitialize;
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char fObjectData[JACK_LOAD_INIT_LIMIT];
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public:
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JackLoadableInternalClient1(JackServer* server, JackSynchro* table, const char* object_data);
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virtual ~JackLoadableInternalClient1()
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{}
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int Init(const char* so_name);
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int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
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};
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class JackLoadableInternalClient2 : public JackLoadableInternalClient
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{
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private:
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InternalInitializeCallback fInitialize;
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const JSList* fParameters;
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public:
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JackLoadableInternalClient2(JackServer* server, JackSynchro* table, const JSList* parameters);
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virtual ~JackLoadableInternalClient2()
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{}
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int Init(const char* so_name);
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int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
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};
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} // end of namespace
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#endif
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