jack2/common/JackInternalClient.h

130 lines
3.5 KiB
C++

/*
Copyright (C) 2001 Paul Davis
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __JackInternalClient__
#define __JackInternalClient__
#include "JackClient.h"
#include "JackClientControl.h"
#include "driver_interface.h"
namespace Jack
{
struct JackEngineControl;
/*!
\brief Internal clients in the server.
*/
class JackInternalClient : public JackClient
{
private:
JackClientControl fClientControl; /*! Client control */
public:
JackInternalClient(JackServer* server, JackSynchro* table);
virtual ~JackInternalClient();
int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
void ShutDown(jack_status_t code, const char* message);
JackGraphManager* GetGraphManager() const;
JackEngineControl* GetEngineControl() const;
JackClientControl* GetClientControl() const;
static JackGraphManager* fGraphManager; /*! Shared memory Port manager */
static JackEngineControl* fEngineControl; /*! Shared engine control */
};
/*!
\brief Loadable internal clients in the server.
*/
typedef int (*InitializeCallback)(jack_client_t*, const char*);
typedef int (*InternalInitializeCallback)(jack_client_t*, const JSList* params);
typedef void (*FinishCallback)(void *);
class JackLoadableInternalClient : public JackInternalClient
{
protected:
JACK_HANDLE fHandle;
FinishCallback fFinish;
JackDriverDescFunction fDescriptor;
public:
JackLoadableInternalClient(JackServer* server, JackSynchro* table)
:JackInternalClient(server, table), fHandle(NULL), fFinish(NULL), fDescriptor(NULL)
{}
virtual ~JackLoadableInternalClient();
virtual int Init(const char* so_name);
};
class JackLoadableInternalClient1 : public JackLoadableInternalClient
{
private:
InitializeCallback fInitialize;
char fObjectData[JACK_LOAD_INIT_LIMIT];
public:
JackLoadableInternalClient1(JackServer* server, JackSynchro* table, const char* object_data);
virtual ~JackLoadableInternalClient1()
{}
int Init(const char* so_name);
int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
};
class JackLoadableInternalClient2 : public JackLoadableInternalClient
{
private:
InternalInitializeCallback fInitialize;
const JSList* fParameters;
public:
JackLoadableInternalClient2(JackServer* server, JackSynchro* table, const JSList* parameters);
virtual ~JackLoadableInternalClient2()
{}
int Init(const char* so_name);
int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status);
};
} // end of namespace
#endif