104 lines
4.3 KiB
C++
104 lines
4.3 KiB
C++
/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __JackGenericClientChannel__
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#define __JackGenericClientChannel__
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#include "JackChannel.h"
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namespace Jack
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{
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struct JackRequest;
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struct JackResult;
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/*!
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\brief Generic JackClientChannel class.
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*/
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class JackGenericClientChannel : public detail::JackClientChannelInterface
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{
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protected:
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detail::JackClientRequestInterface* fRequest;
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void ServerSyncCall(JackRequest* req, JackResult* res, int* result);
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void ServerAsyncCall(JackRequest* req, JackResult* res, int* result);
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public:
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JackGenericClientChannel();
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virtual ~JackGenericClientChannel();
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virtual int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { return -1; }
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virtual void Close() {}
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virtual int Start() { return -1; }
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virtual void Stop() {}
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int ServerCheck(const char* server_name);
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void ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open);
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void ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result);
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void ClientClose(int refnum, int* result);
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void ClientActivate(int refnum, int is_real_time, int* result);
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void ClientDeactivate(int refnum, int* result);
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void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
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void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
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void PortConnect(int refnum, const char* src, const char* dst, int* result);
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void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
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void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
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void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
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void PortRename(int refnum, jack_port_id_t port, const char* name, int* result);
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void SetBufferSize(jack_nframes_t buffer_size, int* result);
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void SetFreewheel(int onoff, int* result);
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void ComputeTotalLatencies(int* result);
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void ReleaseTimebase(int refnum, int* result);
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void SetTimebaseCallback(int refnum, int conditional, int* result);
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void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result);
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void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result);
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void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result);
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void InternalClientUnload(int refnum, int int_ref, int* status, int* result);
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// Session API
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void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result);
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void SessionReply(int refnum, int* result);
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void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result);
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void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result);
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void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result);
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void ClientHasSessionCallback(const char* client_name, int* result);
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void PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result);
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};
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} // end of namespace
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#endif
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