318 lines
9.6 KiB
C++
318 lines
9.6 KiB
C++
/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "JackGenericClientChannel.h"
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#include "JackClient.h"
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#include "JackGlobals.h"
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#include "JackError.h"
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namespace Jack
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{
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JackGenericClientChannel::JackGenericClientChannel()
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{}
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JackGenericClientChannel::~JackGenericClientChannel()
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{}
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int JackGenericClientChannel::ServerCheck(const char* server_name)
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{
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jack_log("JackGenericClientChannel::ServerCheck = %s", server_name);
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// Connect to server
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if (fRequest->Connect(jack_server_dir, server_name, 0) < 0) {
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jack_error("Cannot connect to server request channel");
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return -1;
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} else {
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return 0;
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}
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}
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void JackGenericClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result)
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{
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// Check call context
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if (jack_tls_get(JackGlobals::fNotificationThread)) {
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jack_error("Cannot callback the server in notification thread!");
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*result = -1;
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return;
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}
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if (!JackGlobals::fServerRunning) {
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jack_error("Server is not running");
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*result = -1;
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return;
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}
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if (req->Write(fRequest) < 0) {
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jack_error("Could not write request type = %ld", req->fType);
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*result = -1;
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return;
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}
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if (res->Read(fRequest) < 0) {
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jack_error("Could not read result type = %ld", req->fType);
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*result = -1;
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return;
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}
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*result = res->fResult;
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}
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void JackGenericClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result)
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{
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// Check call context
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if (jack_tls_get(JackGlobals::fNotificationThread)) {
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jack_error("Cannot callback the server in notification thread!");
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*result = -1;
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return;
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}
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if (!JackGlobals::fServerRunning) {
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jack_error("Server is not running");
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*result = -1;
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return;
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}
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if (req->Write(fRequest) < 0) {
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jack_error("Could not write request type = %ld", req->fType);
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*result = -1;
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} else {
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*result = 0;
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}
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}
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void JackGenericClientChannel::ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
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{
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JackClientCheckRequest req(name, protocol, options, uuid, open);
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JackClientCheckResult res;
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ServerSyncCall(&req, &res, result);
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*status |= res.fStatus;
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strcpy(name_res, res.fName);
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}
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void JackGenericClientChannel::ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
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{
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JackClientOpenRequest req(name, pid, uuid);
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JackClientOpenResult res;
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ServerSyncCall(&req, &res, result);
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*shared_engine = res.fSharedEngine;
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*shared_client = res.fSharedClient;
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*shared_graph = res.fSharedGraph;
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}
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void JackGenericClientChannel::ClientClose(int refnum, int* result)
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{
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JackClientCloseRequest req(refnum);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::ClientActivate(int refnum, int is_real_time, int* result)
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{
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JackActivateRequest req(refnum, is_real_time);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::ClientDeactivate(int refnum, int* result)
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{
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JackDeactivateRequest req(refnum);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
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{
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JackPortRegisterRequest req(refnum, name, type, flags, buffer_size);
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JackPortRegisterResult res;
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ServerSyncCall(&req, &res, result);
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*port_index = res.fPortIndex;
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}
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void JackGenericClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
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{
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JackPortUnRegisterRequest req(refnum, port_index);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result)
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{
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JackPortConnectNameRequest req(refnum, src, dst);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result)
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{
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JackPortDisconnectNameRequest req(refnum, src, dst);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
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{
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JackPortConnectRequest req(refnum, src, dst);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
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{
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JackPortDisconnectRequest req(refnum, src, dst);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
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{
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JackPortRenameRequest req(refnum, port, name);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result)
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{
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JackSetBufferSizeRequest req(buffer_size);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::SetFreewheel(int onoff, int* result)
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{
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JackSetFreeWheelRequest req(onoff);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::ComputeTotalLatencies(int* result)
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{
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JackComputeTotalLatenciesRequest req;
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
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{
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JackSessionNotifyRequest req(refnum, path, type, target);
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JackSessionNotifyResult res;
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int intresult;
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ServerSyncCall(&req, &res, &intresult);
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*result = res.GetCommands();
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}
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void JackGenericClientChannel::SessionReply(int refnum, int* result)
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{
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JackSessionReplyRequest req(refnum);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
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{
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JackGetUUIDRequest req(client_name);
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JackUUIDResult res;
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ServerSyncCall(&req, &res, result);
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strncpy(uuid_res, res.fUUID, JACK_UUID_SIZE);
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}
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void JackGenericClientChannel::GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
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{
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JackGetClientNameRequest req(uuid);
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JackClientNameResult res;
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ServerSyncCall(&req, &res, result);
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strncpy(name_res, res.fName, JACK_CLIENT_NAME_SIZE);
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}
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void JackGenericClientChannel::ClientHasSessionCallback(const char* client_name, int* result)
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{
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JackClientHasSessionCallbackRequest req(client_name);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::ReserveClientName(int refnum, const char* client_name, const char* uuid, int* result)
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{
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JackReserveNameRequest req(refnum, client_name, uuid);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::ReleaseTimebase(int refnum, int* result)
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{
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JackReleaseTimebaseRequest req(refnum);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result)
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{
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JackSetTimebaseCallbackRequest req(refnum, conditional);
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JackResult res;
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ServerSyncCall(&req, &res, result);
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}
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void JackGenericClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
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{
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JackGetInternalClientNameRequest req(refnum, int_ref);
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JackGetInternalClientNameResult res;
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ServerSyncCall(&req, &res, result);
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strcpy(name_res, res.fName);
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}
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void JackGenericClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
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{
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JackInternalClientHandleRequest req(refnum, client_name);
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JackInternalClientHandleResult res;
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ServerSyncCall(&req, &res, result);
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*int_ref = res.fIntRefNum;
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*status = res.fStatus;
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}
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void JackGenericClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result)
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{
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JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options, uuid);
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JackInternalClientLoadResult res;
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ServerSyncCall(&req, &res, result);
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*int_ref = res.fIntRefNum;
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*status = res.fStatus;
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}
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void JackGenericClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result)
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{
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JackInternalClientUnloadRequest req(refnum, int_ref);
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JackInternalClientUnloadResult res;
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ServerSyncCall(&req, &res, result);
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*status = res.fStatus;
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}
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void JackGenericClientChannel::PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result)
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{
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JackPropertyChangeNotifyRequest req(subject, key, change);
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JackResult res;
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ServerAsyncCall(&req, &res, result);
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}
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} // end of namespace
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