Travis integration with more platforms and compilers (#384)

* .ci/install-deps.sh: Install script for dependencies.

* .travis.yml: Adding support for gcc 8,7,6,default and xcode 8.3,9.2,default.

* .ci/install-deps.sh: Addin libsystemd-dev, opus and portaudio-dev.

* .travis.yml: Removing install script covered package installations. Adding branch whitelist for all branches.

* .ci/install-deps.sh: Adding executable bit.

* ci/install-deps.sh: Moving to non-hidden directory to make execution less painful.

* .travis.yml: Properly moving install script to hiddend directory.

* .ci/install-deps.sh: Changing to trusty names for libraries and development packages.

* .ci/install-deps.sh: Adding systemd, dbus and eigen3.

* .ci/install-deps.sh: Adding libsystemd0,libopus-dev, libportaudio2.

* .ci/install-deps.sh: Installing random systemd packages in the hopes they are the right ones... fuck yeah, ubuntu packaging hell.

* .travis.yml: Setting build and install operations to verbose.

* .ci/install-deps.sh: Install script for dependencies.

* .travis.yml: Adding support for gcc 8,7,6,default and xcode 8.3,9.2,default.

* .ci/install-deps.sh: Addin libsystemd-dev, opus and portaudio-dev.

* .travis.yml: Removing install script covered package installations. Adding branch whitelist for all branches.

* .ci/install-deps.sh: Adding executable bit.

* ci/install-deps.sh: Moving to non-hidden directory to make execution less painful.

* .travis.yml: Properly moving install script to hiddend directory.

* .ci/install-deps.sh: Changing to trusty names for libraries and development packages.

* .ci/install-deps.sh: Adding systemd, dbus and eigen3.

* .ci/install-deps.sh: Adding libsystemd0,libopus-dev, libportaudio2.

* .ci/install-deps.sh: Installing random systemd packages in the hopes they are the right ones... fuck yeah, ubuntu packaging hell.

* .travis.yml: Setting build and install operations to verbose.

* .ci/install-deps.sh: Adding berkeley db.

* .travis.yml: Using default prefix on Linux (installing to /usr fails on travis - probably already installed).

* .travis.yml: Adding back /usr prefix and adding sudo to install call.

* README.rst: Adding initial version of a rst based README (only introduction and build information).

* README.rst: Adding link to website in title. Fixing resource type to be image for build status image.
Fixing sub bullet lists.

* README.rst: Fixing bullet lists according to rst spec.

* .travis.yml: Adding hacks for building with gcc on macOS.

* .travis.yml: Adding missing envs and compiler types to macOS builds.

* .ci/install-deps.sh: Fixing name of package portaudio19-dev.

* .travis.yml: Adding comments to default gcc/clang versions. Unifying call to brew update with removal of custom c++ executable.

* .ci/install-deps.sh: Adding install of gcc versions on macOS depending on CC variable.

* .travis.yml: Removing installation of gcc from matrix setup (the local c++ executable has to be removed first).

* .ci/install-deps.sh: Install the right gcc formula using brew.

* .travis.yml: Also set CXX to gcc6, if CC is set to it.

* .travis.yml: Removing disabling of options (they will be disabled automatically, if not available).

* .travis.yml: Looking at what we're deleting in /usr/local/include/c++.

* .travis.yml: Uninstalling oclint, if it's installed, as it conflicts with gcc.

* .travis.yml: Test what removal of include-fixed stdio.h will do (otherwise there's a broken include of a _stdio.h).

* .travis.yml: Creating one-liner for header removal, adding ; to configure.

* .travis.yml: Fixing indent. Adding ; for one-liner.

* .travis.yml: Moving to xcode9.2 image for testing, as the stdio.h issue seems xcode related (probably a bug with 9.4). Removing header removal.

* .travis.yml: Adding -flax-vector-conversions to CXXFLAGS to fix vector conversion problems.

* .travis.yml: Trying xcode8.3 with the build in the hopes that CoreAudio will behave more nicely.

* .travis.yml: Moving to clang for all OSX based builds for now, as brew installed gcc proves to be very complicated.

* .travis.yml: Removing support for Xcode 7.3. That stuff is too old.
This commit is contained in:
David Runge 2018-11-13 21:37:42 +01:00 committed by Filipe Coelho
parent a3a3eae791
commit 407e8c0513
3 changed files with 213 additions and 30 deletions

66
.ci/install-deps.sh Executable file
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#!/usr/bin/env bash
set -euo pipefail
if [ "$TRAVIS_OS_NAME" == "osx" ]; then
brew install --c++11 \
pkg-config \
aften \
libsamplerate \
libsndfile \
opus \
readline \
doxygen
# force installation of gcc-6 if required
if [ "${CC}" == "gcc-6" ]; then
brew install gcc@6
fi
# force installation of gcc-7 if required
if [ "${CC}" == "gcc-7" ]; then
brew install gcc@7
fi
# force installation of gcc-8 if required
if [ "${CC}" == "gcc-8" ]; then
brew install gcc@8
fi
fi
if [ "$TRAVIS_OS_NAME" == "linux" ]; then
# autotools, automake, make are present in the trusty image
sudo apt-get install -y \
doxygen \
libffado-dev \
libsamplerate-dev \
libsndfile-dev \
libasound2-dev \
libdb-dev \
systemd-services \
systemd \
libsystemd-journal-dev \
libsystemd-login-dev \
libsystemd-id128-dev \
libsystemd-daemon-dev \
libpam-systemd \
libdbus-1-dev \
libeigen3-dev \
libopus-dev \
portaudio19-dev
# force installation of gcc-6 if required
if [ "${CC}" == "gcc-6" ]; then
sudo apt-get install gcc-6 g++-6
fi
# force installation of gcc-7 if required
if [ "${CC}" == "gcc-7" ]; then
sudo apt-get install gcc-7 g++-7
fi
# force installation of gcc-8 if required
if [ "${CC}" == "gcc-8" ]; then
sudo apt-get install gcc-8 g++-8
fi
# force installation of clang-3.8 if required
if [ "${CC}" == "clang-3.8" ]; then
sudo apt-get install clang-3.8
fi
fi
exit 0

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@ -1,34 +1,115 @@
sudo: false
os:
- osx
- linux
language:
- cpp
compiler:
- gcc
- clang
addons:
apt:
packages:
- libsamplerate-dev
- libsndfile-dev
- libasound2-dev
before_install:
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew update; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew outdated pkg-config || brew upgrade pkg-config; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew install aften; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew install libsamplerate; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew install libsndfile; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew install opus; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew install readline; fi
script:
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then ./waf configure --alsa; fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then ./waf configure --opus=no --readline=no; fi
- ./waf build
sudo: required
matrix:
exclude:
- os: osx
compiler: gcc
include:
# linux with gcc 8
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
install:
- gcc-8
dist: trusty
env:
- MATRIX_EVAL="CC=gcc-8 CXX=g++-8"
compiler: gcc
# linux with gcc 7
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
install:
- gcc-7
dist: trusty
env:
- MATRIX_EVAL="CC=gcc-7 CXX=g++-7"
compiler: gcc
# linux with gcc 6
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
install:
- gcc-6
dist: trusty
env:
- MATRIX_EVAL="CC=gcc-6 CXX=g++-6"
compiler: gcc
# linux with gcc default (4.8)
- os: linux
dist: trusty
compiler: gcc
# linux with clang default (3.5)
- os: linux
dist: trusty
compiler: clang
# linux with clang 3.8
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
install:
- clang-3.8
dist: trusty
env:
- MATRIX_EVAL="CC=clang-3.8 CXX=clang++-3.8"
compiler: clang
# osx with xcode8.3/clang
- os: osx
osx_image: xcode8.3
compiler: clang
# osx with xcode9.2/clang
- os: osx
osx_image: xcode9.2
compiler: clang
# osx with xcode10.0/clang
- os: osx
osx_image: xcode10
compiler: clang
# osx with xcode10.1/clang
- os: osx
osx_image: xcode10.1
compiler: clang
# osx with xcode/clang (default)
- os: osx
compiler: clang
before_install:
- eval "${MATRIX_EVAL}"
# uninstalling oclint, as it's preinstalled and conflicts with all versions of gcc
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
brew cask uninstall oclint || true
brew update;
fi
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then sudo apt-get -qq update; fi
install:
- ./.ci/install-deps.sh
before_script:
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig; fi
script:
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
./waf configure --prefix=/usr --alsa --classic --dbus;
./waf -v build;
fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then
CXXFLAGS="${CXXFLAGS} -flax-vector-conversions" ./waf configure;
CXXFLAGS="${CXXFLAGS} -flax-vector-conversions" ./waf -v build;
fi
- sudo ./waf -v install
branches:
only:
- /.*/
notifications:
email: false
# vim:set ts=2 sw=2 et:

36
README.rst Normal file
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`JACK2 <http://jackaudio.org/>`_
################################
.. image:: https://travis-ci.org/jackaudio/jack2.svg?branch=master
:target: https://travis-ci.org/jackaudio/jack2
JACK2 aka jackdmp is a C++ version of the JACK low-latency audio server for
multi-processor machines. It is a new implementation of the JACK server core
features that aims in removing some limitations of the JACK1 design. The
activation system has been changed for a data flow model and lock-free
programming techniques for graph access have been used to have a more dynamic
and robust system.
- uses a new client activation model, that allows simultaneous client
execution (on a SMP machine) when parallel clients exist in the graph (client
that have the same inputs). This activation model allows to better use
available CPU on a smp machine, but also works on mono-processor machine.
- uses a lock-free way to access (read/write) the client graph, thus
allowing connections/disconnection to be done without interrupting the audio
stream. The result is that connections/disconnections are glitch-free.
- can work in two different modes at the server level:
- *synchronous activation*: in a given cycle, the server waits for all
clients to be finished (similar to normal jackd)
- *asynchronous activation*: in a given cycle, the server does not wait for
all clients to be finished and use output buffer computed the previous
cycle.
The audible result of this mode is that if a client is not activated
during one cycle, other clients may still run and the resulting audio
stream will still be produced (even if its partial in some way). This
mode usually result in fewer (less audible) audio glitches in a loaded
system.