jack-headers/net.h

430 lines
15 KiB
C

/*
Copyright (C) 2009-2010 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __net_h__
#define __net_h__
#ifdef __cplusplus
extern "C"
{
#endif
#include <jack/systemdeps.h>
#include <jack/types.h>
#include <jack/weakmacros.h>
#define DEFAULT_MULTICAST_IP "225.3.19.154"
#define DEFAULT_PORT 19000
#define DEFAULT_MTU 1500
#define MASTER_NAME_SIZE 256
// Possible error codes
#define NO_ERROR 0
#define SOCKET_ERROR -1
#define SYNC_PACKET_ERROR -2
#define DATA_PACKET_ERROR -3
#define RESTART_CB_API 1
enum JackNetEncoder {
JackFloatEncoder = 0, // samples are transmitted as float
JackIntEncoder = 1, // samples are transmitted as 16 bits integer
JackCeltEncoder = 2, // samples are transmitted using CELT codec (http://www.celt-codec.org/)
JackOpusEncoder = 3, // samples are transmitted using OPUS codec (http://www.opus-codec.org/)
};
typedef struct {
int audio_input; // from master or to slave (-1 to take master audio physical inputs)
int audio_output; // to master or from slave (-1 to take master audio physical outputs)
int midi_input; // from master or to slave (-1 to take master MIDI physical inputs)
int midi_output; // to master or from slave (-1 to take master MIDI physical outputs)
int mtu; // network Maximum Transmission Unit
int time_out; // in second, -1 means infinite
int encoder; // encoder type (one of JackNetEncoder)
int kbps; // KB per second for CELT or OPUS codec
int latency; // network latency in number of buffers
} jack_slave_t;
typedef struct {
int audio_input; // master audio physical outputs (-1 to take slave wanted audio inputs)
int audio_output; // master audio physical inputs (-1 to take slave wanted audio outputs)
int midi_input; // master MIDI physical outputs (-1 to take slave wanted MIDI inputs)
int midi_output; // master MIDI physical inputs (-1 to take slave wanted MIDI outputs)
jack_nframes_t buffer_size; // master buffer size
jack_nframes_t sample_rate; // master sample rate
char master_name[MASTER_NAME_SIZE]; // master machine name
int time_out; // in second, -1 means infinite
int partial_cycle; // if 'true', partial buffers will be used
} jack_master_t;
/**
* jack_net_slave_t is an opaque type. You may only access it using the
* API provided.
*/
typedef struct _jack_net_slave jack_net_slave_t;
/**
* Open a network connection with the master machine.
*
* @param ip the multicast address of the master
* @param port the connection port
* @param name the JACK client name
* @param request a connection request structure
* @param result a connection result structure
*
* @return Opaque net handle if successful or NULL in case of error.
*/
jack_net_slave_t* jack_net_slave_open(const char* ip, int port, const char* name, jack_slave_t* request, jack_master_t* result);
/**
* Close the network connection with the master machine.
*
* @param net the network connection to be closed
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_net_slave_close(jack_net_slave_t* net);
/**
* Prototype for Process callback.
*
* @param nframes buffer size
* @param audio_input number of audio inputs
* @param audio_input_buffer an array of audio input buffers (from master)
* @param midi_input number of MIDI inputs
* @param midi_input_buffer an array of MIDI input buffers (from master)
* @param audio_output number of audio outputs
* @param audio_output_buffer an array of audio output buffers (to master)
* @param midi_output number of MIDI outputs
* @param midi_output_buffer an array of MIDI output buffers (to master)
* @param arg pointer to a client supplied structure supplied by jack_set_net_process_callback()
*
* @return zero on success, non-zero on error
*/
typedef int (* JackNetSlaveProcessCallback) (jack_nframes_t buffer_size,
int audio_input,
float** audio_input_buffer,
int midi_input,
void** midi_input_buffer,
int audio_output,
float** audio_output_buffer,
int midi_output,
void** midi_output_buffer,
void* data);
/**
* Set network process callback.
*
* @param net the network connection
* @param net_callback the process callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_process_callback(jack_net_slave_t * net, JackNetSlaveProcessCallback net_callback, void *arg);
/**
* Start processing thread, the net_callback will start to be called.
*
* @param net the network connection
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_net_slave_activate(jack_net_slave_t* net);
/**
* Stop processing thread.
*
* @param net the network connection
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_net_slave_deactivate(jack_net_slave_t* net);
/**
* Test if slave is still active.
*
* @param net the network connection
*
* @return a boolean
*/
int jack_net_slave_is_active(jack_net_slave_t* net);
/**
* Prototype for BufferSize callback.
*
* @param nframes buffer size
* @param arg pointer to a client supplied structure supplied by jack_set_net_buffer_size_callback()
*
* @return zero on success, non-zero on error
*/
typedef int (*JackNetSlaveBufferSizeCallback)(jack_nframes_t nframes, void *arg);
/**
* Set network buffer size callback.
*
* @param net the network connection
* @param bufsize_callback the buffer size callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_buffer_size_callback(jack_net_slave_t *net, JackNetSlaveBufferSizeCallback bufsize_callback, void *arg);
/**
* Prototype for SampleRate callback.
*
* @param nframes sample rate
* @param arg pointer to a client supplied structure supplied by jack_set_net_sample_rate_callback()
*
* @return zero on success, non-zero on error
*/
typedef int (*JackNetSlaveSampleRateCallback)(jack_nframes_t nframes, void *arg);
/**
* Set network sample rate callback.
*
* @param net the network connection
* @param samplerate_callback the sample rate callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_sample_rate_callback(jack_net_slave_t *net, JackNetSlaveSampleRateCallback samplerate_callback, void *arg);
/**
* Prototype for server Shutdown callback (if not set, the client will just restart, waiting for an available master again).
*
* @param arg pointer to a client supplied structure supplied by jack_set_net_shutdown_callback()
*/
typedef void (*JackNetSlaveShutdownCallback)(void* arg);
/**
* Set network shutdown callback.
*
* @param net the network connection
* @param shutdown_callback the shutdown callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_shutdown_callback(jack_net_slave_t *net, JackNetSlaveShutdownCallback shutdown_callback, void *arg) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
/**
* Prototype for server Restart callback : this is the new preferable way to be notified when the master has disappeared.
* The client may want to retry connecting a certain number of time (which will be done using the time_out value given in jack_net_slave_open)
* by returning 0. Otherwise returning a non-zero error code will definively close the connection
* (and jack_net_slave_is_active will later on return false).
* If both Shutdown and Restart are supplied, Restart callback will be used.
*
* @param arg pointer to a client supplied structure supplied by jack_set_net_restart_callback()
*
* @return 0 on success, otherwise a non-zero error code
*/
typedef int (*JackNetSlaveRestartCallback)(void* arg);
/**
* Set network restart callback.
*
* @param net the network connection
* @param restart_callback the shutdown callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_restart_callback(jack_net_slave_t *net, JackNetSlaveRestartCallback restart_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT;
/**
* Prototype for server Error callback.
*
* @param error_code an error code (see "Possible error codes")
* @param arg pointer to a client supplied structure supplied by jack_set_net_error_callback()
*/
typedef void (*JackNetSlaveErrorCallback) (int error_code, void* arg);
/**
* Set error restart callback.
*
* @param net the network connection
* @param error_callback the error callback
* @param arg pointer to a client supplied structure
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_set_net_slave_error_callback(jack_net_slave_t *net, JackNetSlaveErrorCallback error_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT;
/**
* jack_net_master_t is an opaque type, you may only access it using the API provided.
*/
typedef struct _jack_net_master jack_net_master_t;
/**
* Open a network connection with the slave machine.
*
* @param ip the multicast address of the master
* @param port the connection port
* @param request a connection request structure
* @param result a connection result structure
*
* @return Opaque net handle if successful or NULL in case of error.
*/
jack_net_master_t* jack_net_master_open(const char* ip, int port, jack_master_t* request, jack_slave_t* result);
/**
* Close the network connection with the slave machine.
*
* @param net the network connection to be closed
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_net_master_close(jack_net_master_t* net);
/**
* Receive sync and data from the network (complete buffer).
*
* @param net the network connection
* @param audio_input number of audio inputs
* @param audio_input_buffer an array of audio input buffers
* @param midi_input number of MIDI inputs
* @param midi_input_buffer an array of MIDI input buffers
*
* @return zero on success, non-zero on error
*/
int jack_net_master_recv(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer);
/**
* Receive sync and data from the network (incomplete buffer).
*
* @param net the network connection
* @param audio_input number of audio inputs
* @param audio_input_buffer an array of audio input buffers
* @param midi_input number of MIDI inputs
* @param midi_input_buffer an array of MIDI input buffers
* @param frames the number of frames to receive
*
* @return zero on success, non-zero on error
*/
int jack_net_master_recv_slice(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer, int frames);
/**
* Send sync and data to the network (complete buffer).
*
* @param net the network connection
* @param audio_output number of audio outputs
* @param audio_output_buffer an array of audio output buffers
* @param midi_output number of MIDI outputs
* @param midi_output_buffer an array of MIDI output buffers
*
* @return zero on success, non-zero on error
*/
int jack_net_master_send(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer);
/**
* Send sync and data to the network (incomplete buffer).
*
* @param net the network connection
* @param audio_output number of audio outputs
* @param audio_output_buffer an array of audio output buffers
* @param midi_output number of MIDI outputs
* @param midi_output_buffer an array of MIDI output buffers
* @param frames the number of frames to send
*
* @return zero on success, non-zero on error
*/
int jack_net_master_send_slice(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer, int frames);
// Experimental Adapter API
/**
* jack_adapter_t is an opaque type, you may only access it using the API provided.
*/
typedef struct _jack_adapter jack_adapter_t;
/**
* Create an adapter.
*
* @param input number of audio inputs
* @param output of audio outputs
* @param host_buffer_size the host buffer size in frames
* @param host_sample_rate the host buffer sample rate
* @param adapted_buffer_size the adapted buffer size in frames
* @param adapted_sample_rate the adapted buffer sample rate
*
* @return 0 on success, otherwise a non-zero error code
*/
jack_adapter_t* jack_create_adapter(int input, int output,
jack_nframes_t host_buffer_size,
jack_nframes_t host_sample_rate,
jack_nframes_t adapted_buffer_size,
jack_nframes_t adapted_sample_rate);
/**
* Destroy an adapter.
*
* @param adapter the adapter to be destroyed
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_destroy_adapter(jack_adapter_t* adapter);
/**
* Flush internal state of an adapter.
*
* @param adapter the adapter to be flushed
*
* @return 0 on success, otherwise a non-zero error code
*/
void jack_flush_adapter(jack_adapter_t* adapter);
/**
* Push input to and pull output from adapter ringbuffer.
*
* @param adapter the adapter
* @param input an array of audio input buffers
* @param output an array of audio output buffers
* @param frames number of frames
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_adapter_push_and_pull(jack_adapter_t* adapter, float** input, float** output, unsigned int frames);
/**
* Pull input from and push output to adapter ringbuffer.
*
* @param adapter the adapter
* @param input an array of audio input buffers
* @param output an array of audio output buffers
* @param frames number of frames
*
* @return 0 on success, otherwise a non-zero error code
*/
int jack_adapter_pull_and_push(jack_adapter_t* adapter, float** input, float** output, unsigned int frames);
#ifdef __cplusplus
}
#endif
#endif /* __net_h__ */