jack-headers/port.h

189 lines
6.4 KiB
C

/*
Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __jack_port_h__
#define __jack_port_h__
#include <pthread.h>
#include <jack/types.h>
#include <jack/jslist.h>
#include <jack/shm.h>
#define JACK_PORT_NAME_SIZE 256
#define JACK_PORT_TYPE_SIZE 32
/* The relatively low value of this constant reflects the fact that
* JACK currently only knows about *2* port types. (May 2006)
*
* Further, the 4 covers:
* - a single non-negotiated audio format
* - music data (ie. MIDI)
* - video
* - one other
*
* which is probably enough for more than just the foreseeable future.
*/
#define JACK_MAX_PORT_TYPES 4
#define JACK_AUDIO_PORT_TYPE 0
#define JACK_MIDI_PORT_TYPE 1
/* these should probably go somewhere else, but not in <jack/types.h> */
#define JACK_CLIENT_NAME_SIZE 33
typedef uint32_t jack_client_id_t;
/* JACK shared memory segments are limited to MAX_INT32, they can be
* shared between 32-bit and 64-bit clients.
*/
#define JACK_SHM_MAX (MAX_INT32)
typedef int32_t jack_port_type_id_t;
#define JACK_BACKEND_ALIAS "system"
#ifndef POST_PACKED_STRUCTURE
#ifdef __GNUC__
/* POST_PACKED_STRUCTURE needs to be a macro which
expands into a compiler directive. The directive must
tell the compiler to arrange the preceding structure
declaration so that it is packed on byte-boundaries rather
than use the natural alignment of the processor and/or
compiler.
*/
#define POST_PACKED_STRUCTURE __attribute__((__packed__))
#else
/* Add other things here for non-gcc platforms */
#endif
#endif
/* Port type structure.
*
* (1) One for each port type is part of the engine's jack_control_t
* shared memory structure.
*
* (2) One for each port type is appended to the engine's
* jack_client_connect_result_t response. The client reads them into
* its local memory, using them to attach the corresponding shared
* memory segments.
*/
typedef struct _jack_port_type_info {
jack_port_type_id_t ptype_id;
const char type_name[JACK_PORT_TYPE_SIZE];
/* If == 1, then a buffer to handle nframes worth of data has
* sizeof(jack_default_audio_sample_t) * nframes bytes.
*
* If > 1, the buffer allocated for input mixing will be
* this value times sizeof(jack_default_audio_sample_t)
* * nframes bytes in size. For non-audio data types,
* it may have a different value.
*
* If < 0, the value should be ignored, and buffer_size
* should be used.
*/
int32_t buffer_scale_factor;
/* ignored unless buffer_scale_factor is < 0. see above */
jack_shmsize_t buffer_size;
jack_shm_registry_index_t shm_registry_index;
jack_shmsize_t zero_buffer_offset;
} POST_PACKED_STRUCTURE jack_port_type_info_t;
/* Allocated by the engine in shared memory. */
typedef struct _jack_port_shared {
jack_port_type_id_t ptype_id; /* index into port type array */
jack_shmsize_t offset; /* buffer offset in shm segment */
jack_port_id_t id; /* index into engine port array */
uint32_t flags;
char name[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
char alias1[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
char alias2[JACK_CLIENT_NAME_SIZE+JACK_PORT_NAME_SIZE];
jack_client_id_t client_id; /* who owns me */
volatile jack_nframes_t latency;
volatile jack_nframes_t total_latency;
volatile jack_latency_range_t playback_latency;
volatile jack_latency_range_t capture_latency;
volatile uint8_t monitor_requests;
char has_mixdown; /* port has a mixdown function */
char in_use;
char unused; /* legacy locked field */
} POST_PACKED_STRUCTURE jack_port_shared_t;
typedef struct _jack_port_functions {
/* Function to initialize port buffer. Cannot be NULL.
* NOTE: This must take a buffer rather than jack_port_t as it is called
* in jack_engine_place_buffers() before any port creation.
* A better solution is to make jack_engine_place_buffers to be type-specific,
* but this works.
*/
void (*buffer_init)(void *buffer, size_t size, jack_nframes_t);
/* Function to mixdown multiple inputs to a buffer. Can be NULL,
* indicating that multiple input connections are not legal for
* this data type.
*/
void (*mixdown)(jack_port_t *, jack_nframes_t);
} jack_port_functions_t;
/**
* Get port functions.
* @param ptid port type id.
*
* @return pointer to port type functions or NULL if port type is unknown.
*/
/*const*/ jack_port_functions_t *
jack_get_port_functions(jack_port_type_id_t ptid);
/* Allocated by the client in local memory. */
struct _jack_port {
void **client_segment_base;
void *mix_buffer;
jack_port_type_info_t *type_info; /* shared memory type info */
struct _jack_port_shared *shared; /* corresponding shm struct */
struct _jack_port *tied; /* locally tied source port */
jack_port_functions_t fptr;
pthread_mutex_t connection_lock;
JSList *connections;
};
/* Inline would be cleaner, but it needs to be fast even in
* non-optimized code. jack_output_port_buffer() only handles output
* ports. jack_port_buffer() works for both input and output ports.
*/
#define jack_port_buffer(p) \
((void *) ((p)->mix_buffer? (p)->mix_buffer: \
*(p)->client_segment_base + (p)->shared->offset))
#define jack_output_port_buffer(p) \
((void *) (*(p)->client_segment_base + (p)->shared->offset))
/* not for use by JACK applications */
size_t jack_port_type_buffer_size (jack_port_type_info_t* port_type_info, jack_nframes_t nframes);
#endif /* __jack_port_h__ */