renderer: split win32 api out into separate header

This adds a cogl-win32-renderer.h for the win32 specific cogl-renderer
API instead of having #ifdef guards in cogl-renderer.h
This commit is contained in:
Robert Bragg 2011-06-28 16:06:45 +01:00
parent 71f6d16083
commit bf1271e4dc
3 changed files with 100 additions and 62 deletions

View File

@ -334,6 +334,9 @@ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-glx.c
endif
if SUPPORT_WGL
cogl_public_h += \
$(srcdir)/cogl-win32-renderer.h
cogl_sources_c += \
$(srcdir)/winsys/cogl-win32-renderer.c \
$(srcdir)/winsys/cogl-winsys-wgl.c \

View File

@ -114,68 +114,6 @@ cogl_renderer_set_winsys_id (CoglRenderer *renderer,
CoglWinsysID
cogl_renderer_get_winsys_id (CoglRenderer *renderer);
#ifdef COGL_HAS_WGL_SUPPORT
#define cogl_win32_renderer_handle_event \
cogl_win32_renderer_handle_event_EXP
/*
* cogl_win32_renderer_handle_event:
* @message: A pointer to a win32 MSG struct
*
* This function processes a single event; it can be used to hook into
* external event retrieval (for example that done by Clutter or
* GDK).
*
* Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that
* Cogl has internally handled the event and the caller should do no
* further processing. %COGL_FILTER_CONTINUE indicates that Cogl is
* either not interested in the event, or has used the event to update
* internal state without taking any exclusive action.
*/
CoglFilterReturn
cogl_win32_renderer_handle_event (CoglRenderer *renderer,
MSG *message);
/*
* CoglXlibFilterFunc:
* @message: A pointer to a win32 MSG struct
* @data: The data that was given when the filter was added
*
* A callback function that can be registered with
* cogl_win32_renderer_add_filter(). The function should return
* %COGL_FILTER_REMOVE if it wants to prevent further processing or
* %COGL_FILTER_CONTINUE otherwise.
*/
typedef CoglFilterReturn (* CoglWin32FilterFunc) (MSG *message,
void *data);
#define cogl_win32_renderer_add_filter cogl_win32_renderer_add_filter_EXP
/*
* cogl_win32_renderer_add_filter:
*
* Adds a callback function that will receive all native events. The
* function can stop further processing of the event by return
* %COGL_FILTER_REMOVE.
*/
void
cogl_win32_renderer_add_filter (CoglRenderer *renderer,
CoglWin32FilterFunc func,
void *data);
#define cogl_win32_renderer_remove_filter \
cogl_win32_renderer_remove_filter_EXP
/*
* cogl_win32_renderer_remove_filter:
*
* Removes a callback that was previously added with
* cogl_win32_renderer_add_filter().
*/
void
cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
CoglWin32FilterFunc func,
void *data);
#endif /* COGL_HAS_WGL_SUPPORT */
#define cogl_renderer_check_onscreen_template \
cogl_renderer_check_onscreen_template_EXP
gboolean

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@ -0,0 +1,97 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_WIN32_RENDERER_H__
#define __COGL_WIN32_RENDERER_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-renderer.h>
G_BEGIN_DECLS
#define cogl_win32_renderer_handle_event \
cogl_win32_renderer_handle_event_EXP
/**
* cogl_win32_renderer_handle_event:
* @message: A pointer to a win32 MSG struct
*
* This function processes a single event; it can be used to hook into
* external event retrieval (for example that done by Clutter or
* GDK).
*
* Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that
* Cogl has internally handled the event and the caller should do no
* further processing. %COGL_FILTER_CONTINUE indicates that Cogl is
* either not interested in the event, or has used the event to update
* internal state without taking any exclusive action.
*/
CoglFilterReturn
cogl_win32_renderer_handle_event (CoglRenderer *renderer,
MSG *message);
/**
* CoglWin32FilterFunc:
* @message: A pointer to a win32 MSG struct
* @data: The data that was given when the filter was added
*
* A callback function that can be registered with
* cogl_win32_renderer_add_filter(). The function should return
* %COGL_FILTER_REMOVE if it wants to prevent further processing or
* %COGL_FILTER_CONTINUE otherwise.
*/
typedef CoglFilterReturn (* CoglWin32FilterFunc) (MSG *message,
void *data);
#define cogl_win32_renderer_add_filter cogl_win32_renderer_add_filter_EXP
/**
* cogl_win32_renderer_add_filter:
*
* Adds a callback function that will receive all native events. The
* function can stop further processing of the event by return
* %COGL_FILTER_REMOVE.
*/
void
cogl_win32_renderer_add_filter (CoglRenderer *renderer,
CoglWin32FilterFunc func,
void *data);
#define cogl_win32_renderer_remove_filter \
cogl_win32_renderer_remove_filter_EXP
/**
* cogl_win32_renderer_remove_filter:
*
* Removes a callback that was previously added with
* cogl_win32_renderer_add_filter().
*/
void
cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
CoglWin32FilterFunc func,
void *data);
G_END_DECLS
#endif /* __COGL_WIN32_RENDERER_H__ */