From 236efb7787adc4e4f515210d0b312beb0d4a878a Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Thu, 6 Aug 2015 12:19:52 +0100 Subject: [PATCH] gl: Do not use deprecated constants with the GL3 driver glGetIntegerv (GL_DEPTH_BITS, ...) and friends are deprecated in GL3; we have to use glGetFramebufferAttachmentParameteriv() instead, like we do for offscreen framebuffers. Based on a patch by: Adel Gadllah Signed-off-by: Emmanuele Bassi https://bugzilla.gnome.org/show_bug.cgi?id=753295 --- cogl/driver/gl/cogl-framebuffer-gl.c | 46 ++++++++++++++++------------ 1 file changed, 26 insertions(+), 20 deletions(-) diff --git a/cogl/driver/gl/cogl-framebuffer-gl.c b/cogl/driver/gl/cogl-framebuffer-gl.c index 609cfb3e..0fd6bc57 100644 --- a/cogl/driver/gl/cogl-framebuffer-gl.c +++ b/cogl/driver/gl/cogl-framebuffer-gl.c @@ -1037,29 +1037,35 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer) COGL_FRAMEBUFFER_STATE_BIND); #ifdef HAVE_COGL_GL - if (_cogl_has_private_feature - (ctx, COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) && - framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN) + if ((ctx->driver == COGL_DRIVER_GL3 && + framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN) || + (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) && + framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN)) { - static const struct - { + gboolean is_offscreen = framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN; + const struct { GLenum attachment, pname; size_t offset; - } params[] = - { - { GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, - offsetof (CoglFramebufferBits, red) }, - { GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, - offsetof (CoglFramebufferBits, green) }, - { GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, - offsetof (CoglFramebufferBits, blue) }, - { GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, - offsetof (CoglFramebufferBits, alpha) }, - { GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, - offsetof (CoglFramebufferBits, depth) }, - { GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, - offsetof (CoglFramebufferBits, stencil) }, - }; + } params[] = { + { is_offscreen ? GL_COLOR_ATTACHMENT0 : GL_BACK_LEFT, + GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, + offsetof (CoglFramebufferBits, red) }, + { is_offscreen ? GL_COLOR_ATTACHMENT0 : GL_BACK_LEFT, + GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, + offsetof (CoglFramebufferBits, green) }, + { is_offscreen ? GL_COLOR_ATTACHMENT0 : GL_BACK_LEFT, + GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, + offsetof (CoglFramebufferBits, blue) }, + { is_offscreen ? GL_COLOR_ATTACHMENT0 : GL_BACK_LEFT, + GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, + offsetof (CoglFramebufferBits, alpha) }, + { is_offscreen ? GL_DEPTH_ATTACHMENT : GL_DEPTH, + GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, + offsetof (CoglFramebufferBits, depth) }, + { is_offscreen ? GL_STENCIL_ATTACHMENT : GL_STENCIL, + GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, + offsetof (CoglFramebufferBits, stencil) }, + }; int i; for (i = 0; i < G_N_ELEMENTS (params); i++)