interactive/test-actors: Constraint the hands group

Use constraints to align and size the ClutterGroup containing the
spinning hands so that resizing the stage doesn't look like arse.
This commit is contained in:
Emmanuele Bassi 2011-08-15 15:53:58 +01:00
parent 8402e41332
commit df107fc5ba
1 changed files with 3 additions and 0 deletions

View File

@ -216,6 +216,9 @@ test_actors_main (int argc, char *argv[])
oh->group = clutter_group_new();
clutter_actor_set_name (oh->group, "Group");
g_signal_connect (oh->group, "destroy", G_CALLBACK (on_group_destroy), oh);
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
clutter_actor_add_constraint (oh->group, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0.0f));
oh->hand = g_new (ClutterActor*, n_hands);