Use new introspection annotation syntax

Instead of the deprecated one.
This commit is contained in:
Emmanuele Bassi 2013-12-03 13:43:36 +00:00
parent 270918d5c9
commit c337100c14
8 changed files with 15 additions and 48 deletions

View File

@ -1099,7 +1099,7 @@ cally_actor_add_action (CallyActor *cally_actor,
}
/**
* cally_actor_add_action_full:
* cally_actor_add_action_full: (rename-to cally_actor_add_action)
* @cally_actor: a #CallyActor
* @action_name: the action name
* @action_description: the action description
@ -1112,8 +1112,6 @@ cally_actor_add_action (CallyActor *cally_actor,
*
* Return value: added action id, or -1 if failure
*
* Rename to: cally_actor_add_action
*
* Since: 1.6
*/
guint

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@ -393,7 +393,7 @@ clutter_container_add (ClutterContainer *container,
}
/**
* clutter_container_add_actor:
* clutter_container_add_actor: (virtual add)
* @container: a #ClutterContainer
* @actor: the first #ClutterActor to add
*
@ -406,8 +406,6 @@ clutter_container_add (ClutterContainer *container,
* deprecated virtual function. The default implementation will
* call clutter_actor_add_child().
*
* Virtual: add
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
@ -485,7 +483,7 @@ clutter_container_remove (ClutterContainer *container,
}
/**
* clutter_container_remove_actor:
* clutter_container_remove_actor: (virtual remove)
* @container: a #ClutterContainer
* @actor: a #ClutterActor
*
@ -498,8 +496,6 @@ clutter_container_remove (ClutterContainer *container,
* deprecated virtual function. The default implementation will call
* clutter_actor_remove_child().
*
* Virtual: remove
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
@ -672,7 +668,7 @@ clutter_container_foreach_with_internals (ClutterContainer *container,
}
/**
* clutter_container_raise_child:
* clutter_container_raise_child: (virtual raise)
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: (allow-none): the sibling to raise to, or %NULL to raise
@ -684,8 +680,6 @@ clutter_container_foreach_with_internals (ClutterContainer *container,
* which has been deprecated. The default implementation will call
* clutter_actor_set_child_above_sibling().
*
* Virtual: raise
*
* Since: 0.6
*
* Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
@ -743,7 +737,7 @@ clutter_container_raise_child (ClutterContainer *container,
}
/**
* clutter_container_lower_child:
* clutter_container_lower_child: (virtual lower)
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: (allow-none): the sibling to lower to, or %NULL to lower
@ -755,8 +749,6 @@ clutter_container_raise_child (ClutterContainer *container,
* which has been deprecated. The default implementation will call
* clutter_actor_set_child_below_sibling().
*
* Virtual: lower
*
* Since: 0.6
*
* Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.

View File

@ -885,15 +885,13 @@ clutter_interval_get_value_type (ClutterInterval *interval)
}
/**
* clutter_interval_set_initial_value:
* clutter_interval_set_initial_value: (rename-to clutter_interval_set_initial)
* @interval: a #ClutterInterval
* @value: a #GValue
*
* Sets the initial value of @interval to @value. The value is copied
* inside the #ClutterInterval.
*
* Rename to: clutter_interval_set_initial
*
* Since: 1.0
*/
void
@ -977,15 +975,13 @@ clutter_interval_peek_initial_value (ClutterInterval *interval)
}
/**
* clutter_interval_set_final_value:
* clutter_interval_set_final_value: (rename-to clutter_interval_set_final)
* @interval: a #ClutterInterval
* @value: a #GValue
*
* Sets the final value of @interval to @value. The value is
* copied inside the #ClutterInterval.
*
* Rename to: clutter_interval_set_final
*
* Since: 1.0
*/
void

View File

@ -953,7 +953,7 @@ _clutter_threads_dispatch_free (gpointer data)
}
/**
* clutter_threads_add_idle_full:
* clutter_threads_add_idle_full: (rename-to clutter_threads_add_idle)
* @priority: the priority of the timeout source. Typically this will be in the
* range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE
* @func: function to call
@ -1041,8 +1041,6 @@ _clutter_threads_dispatch_free (gpointer data)
* NULL);
* ]|
*
* Rename to: clutter_threads_add_idle
*
* Return value: the ID (greater than 0) of the event source.
*
* Since: 0.4
@ -1091,7 +1089,7 @@ clutter_threads_add_idle (GSourceFunc func,
}
/**
* clutter_threads_add_timeout_full:
* clutter_threads_add_timeout_full: (rename-to clutter_threads_add_timeout)
* @priority: the priority of the timeout source. Typically this will be in the
* range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
* @interval: the time between calls to the function, in milliseconds
@ -1113,8 +1111,6 @@ clutter_threads_add_idle (GSourceFunc func,
*
* See also clutter_threads_add_idle_full().
*
* Rename to: clutter_threads_add_timeout
*
* Return value: the ID (greater than 0) of the event source.
*
* Since: 0.4

View File

@ -42,16 +42,11 @@
*/
/**
* ClutterPaintNode:
* ClutterPaintNode: (ref-func clutter_paint_node_ref) (unref-func clutter_paint_node_unref) (set-value-func clutter_value_set_paint_node) (get-value-func clutter_value_get_paint_node)
*
* The <structname>ClutterPaintNode</structname> structure contains only
* private data and it should be accessed using the provided API.
*
* Ref Func: clutter_paint_node_ref
* Unref Func: clutter_paint_node_unref
* Set Value Func: clutter_value_set_paint_node
* Get Value Func: clutter_value_get_paint_node
*
* Since: 1.10
*/

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@ -509,7 +509,7 @@ clutter_transition_set_value (ClutterTransition *transition,
}
/**
* clutter_transition_set_from_value:
* clutter_transition_set_from_value: (rename-to clutter_transition_set_from)
* @transition: a #ClutterTransition
* @value: a #GValue with the initial value of the transition
*
@ -528,8 +528,6 @@ clutter_transition_set_value (ClutterTransition *transition,
*
* This function is meant to be used by language bindings.
*
* Rename to: clutter_transition_set_from
*
* Since: 1.12
*/
void
@ -545,7 +543,7 @@ clutter_transition_set_from_value (ClutterTransition *transition,
}
/**
* clutter_transition_set_to_value:
* clutter_transition_set_to_value: (rename-to clutter_transition_set_to)
* @transition: a #ClutterTransition
* @value: a #GValue with the final value of the transition
*
@ -564,8 +562,6 @@ clutter_transition_set_from_value (ClutterTransition *transition,
*
* This function is meant to be used by language bindings.
*
* Rename to: clutter_transition_set_to
*
* Since: 1.12
*/
void

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@ -915,7 +915,7 @@ clutter_alpha_register_func (ClutterAlphaFunc func,
}
/**
* clutter_alpha_register_closure:
* clutter_alpha_register_closure: (rename-to clutter_alpha_register_func)
* @closure: a #GClosure
*
* #GClosure variant of clutter_alpha_register_func().
@ -925,8 +925,6 @@ clutter_alpha_register_func (ClutterAlphaFunc func,
*
* The logical id is always greater than %CLUTTER_ANIMATION_LAST.
*
* Rename to: clutter_alpha_register_func
*
* Return value: the logical id of the alpha function
*
* Since: 1.0

View File

@ -60,7 +60,7 @@ static GSourceFuncs clutter_frame_source_funcs =
};
/**
* clutter_frame_source_add_full:
* clutter_frame_source_add_full: (rename-to clutter_frame_source_add)
* @priority: the priority of the frame source. Typically this will be in the
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
* @fps: the number of times per second to call the function
@ -85,8 +85,6 @@ static GSourceFuncs clutter_frame_source_funcs =
* multiple times to catch up missing frames if @func takes more than
* @interval ms to execute.
*
* Rename to: clutter_frame_source_add
*
* Return value: the ID (greater than 0) of the event source.
*
* Since: 0.8
@ -183,7 +181,7 @@ clutter_frame_source_dispatch (GSource *source,
}
/**
* clutter_threads_add_frame_source_full:
* clutter_threads_add_frame_source_full: (rename-to clutter_threads_add_frame_source)
* @priority: the priority of the frame source. Typically this will be in the
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
* @fps: the number of times per second to call the function
@ -209,8 +207,6 @@ clutter_frame_source_dispatch (GSource *source,
*
* See also clutter_threads_add_idle_full().
*
* Rename to: clutter_threads_add_frame_source
*
* Return value: the ID (greater than 0) of the event source.
*
* Since: 0.8