docs: Update the README section on configure switches

This commit is contained in:
Emmanuele Bassi 2011-10-12 17:56:07 +01:00
parent b07756e0b3
commit 50c72367a8
1 changed files with 23 additions and 28 deletions

View File

@ -25,12 +25,6 @@ On X11, Clutter depends on the following extensions
• XInput (1.x or 2.x)
• XKB
When running the OpenGL flavor, Clutter requires at least version 1.3
or 1.2 with the multitexturing extension. However to build Clutter
you will need the latest GL headers which can be obtained from:
http://www.khronos.org
If you are building the API reference you will also need:
• GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
@ -76,6 +70,7 @@ The Clutter Cookbook is available at:
New releases of Clutter are available at:
http://source.clutter-project.org/sources/clutter/
http://download.gnome.org/sources/clutter/
The Clutter blog is available at:
@ -114,7 +109,7 @@ See also the wiki page:
Clutter has additional command line options for the configure script:
--enable-debug=[no/minimum/yes]
--enable-debug=[no/minimum/yes/error]
Controls Clutter debugging level:
yes:
@ -156,38 +151,38 @@ Clutter has additional command line options for the configure script:
--enable-conform=[yes/no]
Build the Clutter conformance test suite.
--enable-deprecated=[yes/no]
Whether deprecated symbols should be available when compiling Clutter.
--disable-Bsymbolic
Disable linking with -Bsymbolic.
--with-flavour
Select the Clutter backend: (default=glx)
--enable-x11-backend=[yes/no/check]
Enable the X11 backend. (default=check)
glx:
Fully featured GLX backend.
--enable-win32-backend=[yes/no/check]
Enable the native Microsoft Windows backend. (default=check)
opengl-egl-xlib:
EGL/Open GL backend for X11.
--enable-quartz-backend=[yes/no/check]
Enable the native Quartz backend. (default=check)
wayland:
EGL/Open GL backend for Wayland. (EXPERIMENTAL)
--enable-gdk-backend=[yes/no/check]
Enable the GDK backend. (default=check)
eglx:
EGL/Open GL|ES backend for X11.
--enable-wayland-backend=[yes/no]
Enable the Wayland client backend. (default=no)
eglnative:
EGL/Open GL|ES backend on 'native windowing system' - i.e
raw framebuffer. Expects the EGL implementation to provide
a createNativeWindow() call.
--enable-egl-backend=[yes/no]
Enable the EGL framebuffer backend. (default=no)
cex100:
EGL/Open GL|ES backend on Intel CE3100 and CE4100 platforms.
Requires libgdl.
--with-tslib=[yes/no]
Use TSLib for the input events. (default=yes)
osx:
OS X backend. (EXPERIMENTAL)
--with-evdev=[yes/no]
Use evdev for the input events. (default=yes)
win32:
Microsoft Windows(tm) WGL backend.
--with-gdl=[yes/no]
Use libgdl for CEx100 platforms. (default=no)
See also the INSTALL file generated by autotools for further information.