Stop using glew
Signed-off-by: falkTX <falktx@falktx.com>
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14fe8acc04
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6fbd38b858
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#pragma once
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#undef DEBUG
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#include "OpenGL.hpp"
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@ -57,10 +57,8 @@ EXTRA_LIBS += Rack/dep/lib/libspeexdsp.a
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ifeq ($(WINDOWS),true)
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EXTRA_LIBS += Rack/dep/lib/libarchive_static.a
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EXTRA_LIBS += Rack/dep/lib/libglew32.a
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else
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EXTRA_LIBS += Rack/dep/lib/libarchive.a
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EXTRA_LIBS += Rack/dep/lib/libGLEW.a
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endif
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EXTRA_LIBS += Rack/dep/lib/libzstd.a
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// This source file compiles those nice implementation-in-header little libraries
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#include <common.hpp> // for fopen_u8
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#include "OpenGL.hpp"
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#define BLENDISH_IMPLEMENTATION
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#include <blendish.h>
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#define NANOSVG_IMPLEMENTATION
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#define NANOSVG_ALL_COLOR_KEYWORDS
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#include <nanosvg.h>
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