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Add BogaudioModules

This commit is contained in:
falkTX 2021-10-17 04:36:36 +01:00
parent 4c84cd1f6c
commit 3086170390
4 changed files with 305 additions and 1 deletions

3
.gitmodules vendored
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@ -28,3 +28,6 @@
[submodule "plugins/GrandeModular"]
path = plugins/GrandeModular
url = https://github.com/dbgrande/GrandeModular.git
[submodule "plugins/BogaudioModules"]
path = plugins/BogaudioModules
url = https://github.com/bogaudio/BogaudioModules.git

@ -0,0 +1 @@
Subproject commit 3156cbf6756d8b429b90af2641dec9b17ef070f2

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@ -129,6 +129,16 @@ PLUGIN_FILES += AudibleInstruments/eurorack/streams/compressor.cc
PLUGIN_FILES += $(filter-out Befaco/src/plugin.cpp,$(wildcard Befaco/src/*.cpp))
PLUGIN_BINARIES += Befaco/src/SpringReverbIR.pcm
# --------------------------------------------------------------
# BogaudioModules
PLUGIN_FILES += $(filter-out BogaudioModules/src/bogaudio.cpp,$(wildcard BogaudioModules/src/*.cpp))
PLUGIN_FILES += $(wildcard BogaudioModules/src/dsp/*.cpp)
PLUGIN_FILES += $(wildcard BogaudioModules/src/dsp/filters/*.cpp)
# modules which are present in other plugins
BOGAUDIO_CUSTOM = ADSR LFO Noise VCA VCO VCF
# --------------------------------------------------------------
# Fundamental
@ -225,6 +235,9 @@ clean:
# --------------------------------------------------------------
# Build commands
# function for custom module names macro
custom_module_name = -Dmodel${1}=model${2}${1}
$(TARGET): $(PLUGIN_OBJS)
@echo "Creating $@"
$(SILENT)rm -f $@
@ -238,7 +251,7 @@ $(BUILD_DIR)/%.bin.o: % res2c.py
$(BUILD_DIR)/plugins.cpp.o: plugins.cpp
-@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
@echo "Compiling $<"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -IBogaudioModules/lib -IBogaudioModules/src/dsp -c -o $@
$(BUILD_DIR)/AnimatedCircuits/%.cpp.o: AnimatedCircuits/%.cpp
-@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
@ -260,6 +273,11 @@ $(BUILD_DIR)/Befaco/%.cpp.o: Befaco/%.cpp
@echo "Compiling $<"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DpluginInstance=pluginInstance__Befaco -c -o $@
$(BUILD_DIR)/BogaudioModules/%.cpp.o: BogaudioModules/%.cpp
-@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
@echo "Compiling $<"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DpluginInstance=pluginInstance__BogaudioModules $(foreach m,$(BOGAUDIO_CUSTOM),$(call custom_module_name,$(m),Bogaudio)) -DRACK_SIMD=1 -IBogaudioModules/lib -IBogaudioModules/src/dsp -c -o $@
$(BUILD_DIR)/Fundamental/%.cpp.o: Fundamental/%.cpp
-@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
@echo "Compiling $<"

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@ -19,16 +19,150 @@
#include "DistrhoUtils.hpp"
// AnimatedCircuits
#include "AnimatedCircuits/src/plugin.hpp"
// AudibleInstruments
#include "AudibleInstruments/src/plugin.hpp"
// Befaco
#include "Befaco/src/plugin.hpp"
// BogaudioModules
#define modelADSR modelBogaudioADSR
#define modelLFO modelBogaudioLFO
#define modelNoise modelBogaudioNoise
#define modelVCA modelBogaudioVCA
#define modelVCF modelBogaudioVCF
#define modelVCO modelBogaudioVCO
#include "BogaudioModules/src/AD.hpp"
#include "BogaudioModules/src/Additator.hpp"
#include "BogaudioModules/src/AddrSeqX.hpp"
#include "BogaudioModules/src/ADSR.hpp"
#include "BogaudioModules/src/AMRM.hpp"
#include "BogaudioModules/src/Analyzer.hpp"
#include "BogaudioModules/src/AnalyzerXL.hpp"
#include "BogaudioModules/src/Assign.hpp"
#include "BogaudioModules/src/ASR.hpp"
#include "BogaudioModules/src/Arp.hpp"
#include "BogaudioModules/src/Blank3.hpp"
#include "BogaudioModules/src/Blank6.hpp"
#include "BogaudioModules/src/Bool.hpp"
#include "BogaudioModules/src/Chirp.hpp"
#include "BogaudioModules/src/Clpr.hpp"
#include "BogaudioModules/src/Cmp.hpp"
#include "BogaudioModules/src/CmpDist.hpp"
#include "BogaudioModules/src/CVD.hpp"
#include "BogaudioModules/src/DADSRH.hpp"
#include "BogaudioModules/src/DADSRHPlus.hpp"
#include "BogaudioModules/src/Detune.hpp"
#include "BogaudioModules/src/DGate.hpp"
#include "BogaudioModules/src/Edge.hpp"
#include "BogaudioModules/src/EightFO.hpp"
#include "BogaudioModules/src/EightOne.hpp"
#include "BogaudioModules/src/EQ.hpp"
#include "BogaudioModules/src/EQS.hpp"
#include "BogaudioModules/src/FFB.hpp"
#include "BogaudioModules/src/FlipFlop.hpp"
#include "BogaudioModules/src/FMOp.hpp"
#include "BogaudioModules/src/Follow.hpp"
#include "BogaudioModules/src/FourFO.hpp"
#include "BogaudioModules/src/FourMan.hpp"
#include "BogaudioModules/src/Inv.hpp"
#include "BogaudioModules/src/LFO.hpp"
#include "BogaudioModules/src/Lgsw.hpp"
#include "BogaudioModules/src/LLFO.hpp"
#include "BogaudioModules/src/LLPG.hpp"
#include "BogaudioModules/src/Lmtr.hpp"
#include "BogaudioModules/src/LPG.hpp"
#include "BogaudioModules/src/LVCF.hpp"
#include "BogaudioModules/src/LVCO.hpp"
#include "BogaudioModules/src/Manual.hpp"
#include "BogaudioModules/src/Matrix18.hpp"
#include "BogaudioModules/src/Matrix44.hpp"
#include "BogaudioModules/src/Matrix81.hpp"
#include "BogaudioModules/src/Matrix88.hpp"
#include "BogaudioModules/src/Matrix88Cv.hpp"
#include "BogaudioModules/src/Matrix88M.hpp"
#include "BogaudioModules/src/MegaGate.hpp"
#include "BogaudioModules/src/Mix1.hpp"
#include "BogaudioModules/src/Mix2.hpp"
#include "BogaudioModules/src/Mix4.hpp"
#include "BogaudioModules/src/Mix4x.hpp"
#include "BogaudioModules/src/Mix8x.hpp"
#include "BogaudioModules/src/Mono.hpp"
#include "BogaudioModules/src/Mult.hpp"
#include "BogaudioModules/src/Mumix.hpp"
#include "BogaudioModules/src/Mute8.hpp"
#include "BogaudioModules/src/Noise.hpp"
#include "BogaudioModules/src/Nsgt.hpp"
#include "BogaudioModules/src/Offset.hpp"
#include "BogaudioModules/src/OneEight.hpp"
#include "BogaudioModules/src/Pan.hpp"
#include "BogaudioModules/src/PEQ.hpp"
#include "BogaudioModules/src/PEQ6.hpp"
#include "BogaudioModules/src/PEQ6XF.hpp"
#include "BogaudioModules/src/PEQ14.hpp"
#include "BogaudioModules/src/PEQ14XF.hpp"
#include "BogaudioModules/src/Pgmr.hpp"
#include "BogaudioModules/src/PgmrX.hpp"
#include "BogaudioModules/src/PolyCon16.hpp"
#include "BogaudioModules/src/PolyCon8.hpp"
#include "BogaudioModules/src/PolyMult.hpp"
#include "BogaudioModules/src/PolyOff16.hpp"
#include "BogaudioModules/src/PolyOff8.hpp"
#include "BogaudioModules/src/Pressor.hpp"
#include "BogaudioModules/src/Pulse.hpp"
#include "BogaudioModules/src/Ranalyzer.hpp"
#include "BogaudioModules/src/Reftone.hpp"
#include "BogaudioModules/src/RGate.hpp"
#include "BogaudioModules/src/SampleHold.hpp"
#include "BogaudioModules/src/Shaper.hpp"
#include "BogaudioModules/src/ShaperPlus.hpp"
#include "BogaudioModules/src/Sine.hpp"
#include "BogaudioModules/src/Slew.hpp"
#include "BogaudioModules/src/Stack.hpp"
#include "BogaudioModules/src/Sums.hpp"
#include "BogaudioModules/src/Switch.hpp"
#include "BogaudioModules/src/Switch1616.hpp"
#include "BogaudioModules/src/Switch18.hpp"
#include "BogaudioModules/src/Switch44.hpp"
#include "BogaudioModules/src/Switch81.hpp"
#include "BogaudioModules/src/Switch88.hpp"
#include "BogaudioModules/src/UMix.hpp"
#include "BogaudioModules/src/Unison.hpp"
#include "BogaudioModules/src/VCA.hpp"
#include "BogaudioModules/src/VCAmp.hpp"
#include "BogaudioModules/src/VCF.hpp"
#include "BogaudioModules/src/VCM.hpp"
#include "BogaudioModules/src/VCO.hpp"
#include "BogaudioModules/src/Velo.hpp"
#include "BogaudioModules/src/Vish.hpp"
#include "BogaudioModules/src/VU.hpp"
#include "BogaudioModules/src/Walk.hpp"
#include "BogaudioModules/src/Walk2.hpp"
#include "BogaudioModules/src/XCO.hpp"
#include "BogaudioModules/src/XFade.hpp"
#undef modelADSR
#undef modelLFO
#undef modelNoise
#undef modelVCA
#undef modelVCF
#undef modelVCO
// Fundamental
#include "Fundamental/src/plugin.hpp"
// GrandeModular
#include "GrandeModular/src/plugin.hpp"
// ZetaCarinaeModules
#include "ZetaCarinaeModules/src/plugin.hpp"
Plugin* pluginInstance__AnimatedCircuits;
Plugin* pluginInstance__AudibleInstruments;
Plugin* pluginInstance__Befaco;
Plugin* pluginInstance__BogaudioModules;
Plugin* pluginInstance__Fundamental;
Plugin* pluginInstance__GrandeModular;
Plugin* pluginInstance__ZetaCarinaeModules;
@ -149,6 +283,153 @@ static void initStatic__Befaco()
}
}
static void initStatic__BogaudioModules()
{
Plugin* p = new Plugin;
pluginInstance__BogaudioModules = p;
const StaticPluginLoader spl(p, "BogaudioModules");
if (spl.ok())
{
#define modelADSR modelBogaudioADSR
#define modelLFO modelBogaudioLFO
#define modelNoise modelBogaudioNoise
#define modelVCA modelBogaudioVCA
#define modelVCF modelBogaudioVCF
#define modelVCO modelBogaudioVCO
p->addModel(modelVCO);
p->addModel(modelLVCO);
p->addModel(modelSine);
p->addModel(modelPulse);
p->addModel(modelXCO);
p->addModel(modelAdditator);
p->addModel(modelFMOp);
p->addModel(modelChirp);
p->addModel(modelLFO);
p->addModel(modelLLFO);
p->addModel(modelFourFO);
p->addModel(modelEightFO);
p->addModel(modelVCF);
p->addModel(modelLVCF);
p->addModel(modelFFB);
p->addModel(modelEQ);
p->addModel(modelEQS);
p->addModel(modelLPG);
p->addModel(modelLLPG);
p->addModel(modelMegaGate);
p->addModel(modelPEQ);
p->addModel(modelPEQ6);
p->addModel(modelPEQ6XF);
p->addModel(modelPEQ14);
p->addModel(modelPEQ14XF);
p->addModel(modelDADSRH);
p->addModel(modelDADSRHPlus);
p->addModel(modelShaper);
p->addModel(modelShaperPlus);
p->addModel(modelAD);
p->addModel(modelASR);
p->addModel(modelADSR);
p->addModel(modelVish);
p->addModel(modelFollow);
p->addModel(modelDGate);
p->addModel(modelRGate);
p->addModel(modelEdge);
p->addModel(modelNoise);
p->addModel(modelSampleHold);
p->addModel(modelWalk2);
p->addModel(modelWalk);
p->addModel(modelMix8);
p->addModel(modelMix8x);
p->addModel(modelMix4);
p->addModel(modelMix4x);
p->addModel(modelMix2);
p->addModel(modelMix1);
p->addModel(modelVCM);
p->addModel(modelMute8);
p->addModel(modelPan);
p->addModel(modelXFade);
p->addModel(modelVCA);
p->addModel(modelVCAmp);
p->addModel(modelVelo);
p->addModel(modelUMix);
p->addModel(modelMumix);
p->addModel(modelMatrix81);
p->addModel(modelMatrix18);
p->addModel(modelMatrix44);
p->addModel(modelMatrix44Cvm);
p->addModel(modelMatrix88);
p->addModel(modelMatrix88Cv);
p->addModel(modelMatrix88M);
p->addModel(modelSwitch81);
p->addModel(modelSwitch18);
p->addModel(modelSwitch44);
p->addModel(modelSwitch88);
p->addModel(modelSwitch1616);
p->addModel(modelAMRM);
p->addModel(modelPressor);
p->addModel(modelClpr);
p->addModel(modelLmtr);
p->addModel(modelNsgt);
p->addModel(modelCmpDist);
p->addModel(modelOneEight);
p->addModel(modelEightOne);
p->addModel(modelAddrSeq);
p->addModel(modelAddrSeqX);
p->addModel(modelPgmr);
p->addModel(modelPgmrX);
p->addModel(modelVU);
p->addModel(modelAnalyzer);
p->addModel(modelAnalyzerXL);
p->addModel(modelRanalyzer);
p->addModel(modelDetune);
p->addModel(modelStack);
p->addModel(modelReftone);
p->addModel(modelMono);
p->addModel(modelArp);
p->addModel(modelAssign);
p->addModel(modelUnison);
p->addModel(modelPolyCon8);
p->addModel(modelPolyCon16);
p->addModel(modelPolyOff8);
p->addModel(modelPolyOff16);
p->addModel(modelPolyMult);
p->addModel(modelBool);
p->addModel(modelCmp);
p->addModel(modelCVD);
p->addModel(modelFlipFlop);
p->addModel(modelInv);
p->addModel(modelManual);
p->addModel(modelFourMan);
p->addModel(modelMult);
p->addModel(modelOffset);
p->addModel(modelSlew);
p->addModel(modelSums);
p->addModel(modelSwitch);
p->addModel(modelLgsw);
p->addModel(modelBlank3);
p->addModel(modelBlank6);
#ifdef EXPERIMENTAL
p->addModel(modelLag);
p->addModel(modelPEQ14XR);
p->addModel(modelPEQ14XV);
#endif
#ifdef TEST
p->addModel(modelTest);
p->addModel(modelTest2);
p->addModel(modelTestExpanderBase);
p->addModel(modelTestExpanderExtension);
p->addModel(modelTestGl);
p->addModel(modelTestVCF);
#endif
#undef modelADSR
#undef modelLFO
#undef modelNoise
#undef modelVCA
#undef modelVCF
#undef modelVCO
}
}
static void initStatic__Fundamental()
{
Plugin* p = new Plugin;
@ -235,6 +516,7 @@ void initStaticPlugins()
initStatic__AnimatedCircuits();
initStatic__AudibleInstruments();
initStatic__Befaco();
initStatic__BogaudioModules();
initStatic__Fundamental();
initStatic__GrandeModular();
initStatic__ZetaCarinaeModules();