ardour/libs/ardour/ardour/lv2_plugin.h

203 lines
6.0 KiB
C++

/*
Copyright (C) 2008 Paul Davis
Author: David Robillard
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_lv2_plugin_h__
#define __ardour_lv2_plugin_h__
#include <set>
#include <vector>
#include <string>
#include <dlfcn.h>
#include <sigc++/signal.h>
#include <pbd/stateful.h>
#include <jack/types.h>
#include <lilv/lilv.h>
#include <ardour/plugin.h>
#include "lv2/lv2plug.in/ns/ext/urid/urid.h"
namespace ARDOUR {
class AudioEngine;
class Session;
struct LV2World;
class LV2Plugin : public ARDOUR::Plugin
{
public:
LV2Plugin (ARDOUR::AudioEngine&, ARDOUR::Session&, ARDOUR::LV2World&, LilvPlugin* plugin, nframes_t sample_rate);
LV2Plugin (const LV2Plugin &);
~LV2Plugin ();
/* Plugin interface */
std::string unique_id() const;
const char* uri() const { return lilv_node_as_string(lilv_plugin_get_uri(_plugin)); }
const char* label() const { return lilv_node_as_string(_name); }
const char* name() const { return lilv_node_as_string(_name); }
const char* maker() const { return _author ? lilv_node_as_string(_author) : "Unknown"; }
uint32_t parameter_count() const { return lilv_plugin_get_num_ports(_plugin); }
float default_value (uint32_t port);
nframes_t latency() const;
void set_parameter (uint32_t port, float val);
float get_parameter (uint32_t port) const;
int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const;
uint32_t nth_parameter (uint32_t port, bool& ok) const;
const void* extension_data(const char* uri) { return _instance->lv2_descriptor->extension_data(uri); }
LilvPlugin* lilv_plugin() { return _plugin; }
const LilvUI* lilv_ui() { return _ui; }
const LilvNode* ui_type() { return _ui_type; }
bool is_external_ui() const;
const LilvPort* lilv_port(uint32_t i) { return lilv_plugin_get_port_by_index(_plugin, i); }
const char* port_symbol(uint32_t port);
const LV2_Feature* const* features() { return _features; }
std::set<uint32_t> automatable() const;
void activate () {
if (!_was_activated) {
lilv_instance_activate(_instance);
_was_activated = true;
}
}
void deactivate () {
if (_was_activated) {
lilv_instance_deactivate(_instance);
_was_activated = false;
}
}
void cleanup () {
activate();
deactivate();
lilv_instance_free(_instance);
_instance = NULL;
}
int set_block_size (nframes_t nframes) { return 0; }
int connect_and_run (std::vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, nframes_t nframes, nframes_t offset);
std::string describe_parameter (uint32_t);
std::string state_node_name() const { return "lv2"; }
void print_parameter (uint32_t, char*, uint32_t len) const;
bool parameter_is_audio(uint32_t) const;
bool parameter_is_control(uint32_t) const;
bool parameter_is_input(uint32_t) const;
bool parameter_is_output(uint32_t) const;
bool parameter_is_toggled(uint32_t) const;
XMLNode& get_state();
int set_state(const XMLNode& node);
bool save_preset(std::string name);
bool has_editor() const;
static LV2_Feature _urid_map_feature;
static LV2_URID_Map _urid_map;
static LV2_Feature _urid_unmap_feature;
static LV2_URID_Unmap _urid_unmap;
private:
void* _module;
LV2World& _world;
LV2_Feature** _features;
LilvPlugin* _plugin;
const LilvUI* _ui;
const LilvNode* _ui_type;
LilvNode* _name;
LilvNode* _author;
LilvInstance* _instance;
nframes_t _sample_rate;
float* _control_data;
float* _shadow_data;
float* _defaults;
float* _bpm_control_port; ///< Special input set by ardour
float* _freewheel_control_port; ///< Special input set by ardour
float* _latency_control_port; ///< Special output set by plugin
bool _was_activated;
vector<bool> _port_is_input;
map<string,uint32_t> _port_indices;
typedef struct { const void* (*extension_data)(const char* uri); } LV2_DataAccess;
LV2_DataAccess _data_access_extension_data;
LV2_Feature _data_access_feature;
LV2_Feature _instance_access_feature;
void init (LV2World& world, LilvPlugin* plugin, nframes_t rate);
void run (nframes_t nsamples);
void latency_compute_run ();
/** Find the LV2 input port with the given designation.
* If found, bufptrs[port_index] will be set to bufptr.
*/
const LilvPort* designated_input (const char* uri, void** bufptrs[], void** bufptr);
};
/** The LilvWorld, and various cached (as symbols, fast) URIs.
*
* This object represents everything ardour 'knows' about LV2
* (ie understood extensions/features/etc)
*/
struct LV2World {
LV2World();
~LV2World();
LilvWorld* world;
LilvNode* input_class;
LilvNode* output_class;
LilvNode* audio_class;
LilvNode* control_class;
LilvNode* in_place_broken;
LilvNode* integer;
LilvNode* toggled;
LilvNode* srate;
LilvNode* gtk_gui;
LilvNode* external_gui;
LilvNode* logarithmic;
};
class LV2PluginInfo : public PluginInfo {
public:
LV2PluginInfo (void* lilv_world, const void* lilv_plugin);;
~LV2PluginInfo ();;
static PluginInfoList discover (void* lilv_world);
PluginPtr load (Session& session);
void* _lv2_world;
const void* _lilv_plugin;
};
typedef boost::shared_ptr<LV2PluginInfo> LV2PluginInfoPtr;
} // namespace ARDOUR
#endif /* __ardour_lv2_plugin_h__ */