ardour/libs/fst/fst.h

147 lines
3.4 KiB
C

#ifndef __fst_fst_h__
#define __fst_fst_h__
#include <setjmp.h>
#include <signal.h>
#include <pthread.h>
/**
* Display FST error message.
*
* Set via fst_set_error_function(), otherwise a FST-provided
* default will print @a msg (plus a newline) to stderr.
*
* @param msg error message text (no newline at end).
*/
extern void (*fst_error_callback)(const char *msg);
/**
* Set the @ref fst_error_callback for error message display.
*
* The FST library provides two built-in callbacks for this purpose:
* default_fst_error_callback() and silent_fst_error_callback().
*/
void fst_set_error_function (void (*func)(const char *));
void fst_error (const char *fmt, ...);
#define VESTIGE_HEADER
#ifdef VESTIGE_HEADER
#include <vestige/aeffectx.h>
#endif
typedef struct _FST FST;
typedef struct _FSTHandle FSTHandle;
typedef struct _FSTInfo FSTInfo;
struct _FSTInfo
{
char *name;
char *creator;
int UniqueID;
char *Category;
int numInputs;
int numOutputs;
int numParams;
int wantMidi;
int wantEvents;
int hasEditor;
int canProcessReplacing; // what do we need this for ?
// i think we should save the parameter Info Stuff soon.
// struct VstParameterInfo *infos;
char **ParamNames;
char **ParamLabels;
};
typedef struct AEffect * (*main_entry_t)(audioMasterCallback);
struct _FSTHandle
{
void* dll;
char* name;
char* nameptr; /* ptr returned from strdup() etc. */
//struct AEffect* (*main_entry)(audioMasterCallback);
main_entry_t main_entry;
int plugincnt;
};
struct _FST
{
struct AEffect* plugin;
void* window; /* win32 HWND */
int xid; /* X11 XWindow */
FSTHandle* handle;
int width;
int height;
int wantIdle;
int destroy;
int vst_version;
int want_program;
int current_program;
float *want_params;
float *set_params;
int dispatcher_wantcall;
int dispatcher_opcode;
int dispatcher_index;
int dispatcher_val;
void * dispatcher_ptr;
float dispatcher_opt;
int dispatcher_retval;
struct _FST* next;
pthread_mutex_t lock;
pthread_cond_t window_status_change;
pthread_cond_t plugin_dispatcher_called;
int been_activated;
};
#ifdef __cplusplus
extern "C" {
#endif
extern int fst_init (void* possible_hmodule);
extern void fst_exit ();
extern FSTHandle* fst_load (const char*);
extern int fst_unload (FSTHandle*);
extern FST* fst_instantiate (FSTHandle*, audioMasterCallback amc, void* userptr);
extern void fst_close (FST*);
extern int fst_create_editor (FST* fst);
extern int fst_run_editor (FST*);
extern void fst_destroy_editor (FST*);
extern int fst_get_XID (FST*);
extern void fst_move_window_into_view (FST*);
extern FSTInfo *fst_get_info (char *dllpathname);
extern void fst_free_info (FSTInfo *info);
extern void fst_event_loop_remove_plugin (FST* fst);
extern int fst_call_dispatcher(FST *fst, int opcode, int index, int val, void *ptr, float opt );
/**
* Load a plugin state from a file.
*/
extern int fst_load_state (FST * fst, char * filename);
/**
* Save a plugin state to a file.
*/
extern int fst_save_state (FST * fst, char * filename);
extern int wine_pthread_create (pthread_t* thread_id, const pthread_attr_t* attr, void *(*function)(void*), void* arg);
#ifdef __cplusplus
}
#endif
#endif /* __fst_fst_h__ */