ardour/gtk2_ardour/splash.cc

141 lines
3.2 KiB
C++

#include <string>
#include <pbd/failed_constructor.h>
#include <ardour/ardour.h>
#include "gui_thread.h"
#include "splash.h"
#include "i18n.h"
using namespace Gtk;
using namespace Glib;
using namespace std;
using namespace ARDOUR;
Splash* Splash::the_splash = 0;
Splash::Splash ()
{
string path = find_data_file ("splash.png");
if (path.empty()) {
throw failed_constructor();
}
try {
pixbuf = Gdk::Pixbuf::create_from_file (path);
}
catch (...) {
throw failed_constructor();
}
darea.set_size_request (pixbuf->get_width(), pixbuf->get_height());
set_keep_above (true);
set_position (WIN_POS_CENTER);
darea.add_events (Gdk::BUTTON_PRESS_MASK|Gdk::BUTTON_RELEASE_MASK);
darea.set_double_buffered (false);
layout = create_pango_layout ("");
string str = "<b>";
string i18n = string_compose (_("%1 loading ..."), PROGRAM_NAME);
str += i18n;
str += "</b>";
layout->set_markup (str);
darea.show ();
darea.signal_expose_event().connect (mem_fun (*this, &Splash::expose));
add (darea);
set_default_size (pixbuf->get_width(), pixbuf->get_height());
the_splash = this;
ARDOUR::BootMessage.connect (mem_fun (*this, &Splash::boot_message));
}
void
Splash::pop_back ()
{
set_keep_above (false);
}
void
Splash::on_realize ()
{
Window::on_realize ();
// Without override redirect, splash screen has redraw problems with ion3.
// With override redirect, it is not properly on top with some other
// popular (metacity for example) window managers.
// Maybe setting override redirect and something else (like the splash wm hint)
// will make the splash to work for everybody
// Override redirect only does not work on OS X too.
// Until we find solution that works for everybody this env var kludge is used
if (getenv ("ARDOUR_USE_OVERRIDE_REDIRECT_SPLASH") != 0) {
get_window()->set_override_redirect (true);
} else {
get_window()->set_decorations (Gdk::WMDecoration (0));
}
layout->set_font_description (get_style()->get_font());
}
bool
Splash::on_button_release_event (GdkEventButton* ev)
{
hide ();
return true;
}
bool
Splash::expose (GdkEventExpose* ev)
{
RefPtr<Gdk::Window> window = darea.get_window();
/* note: height & width need to be constrained to the pixbuf size
in case a WM provides us with a screwy allocation
*/
window->draw_pixbuf (get_style()->get_bg_gc (STATE_NORMAL), pixbuf,
ev->area.x, ev->area.y,
ev->area.x, ev->area.y,
min ((pixbuf->get_width() - ev->area.x), ev->area.width),
min ((pixbuf->get_height() - ev->area.y), ev->area.height),
Gdk::RGB_DITHER_NONE, 0, 0);
Glib::RefPtr<Gtk::Style> style = darea.get_style();
Glib::RefPtr<Gdk::GC> white = style->get_white_gc();
window->draw_layout (white, 10, pixbuf->get_height() - 30, layout);
return true;
}
void
Splash::boot_message (std::string msg)
{
message (msg);
}
void
Splash::message (const string& msg)
{
string str ("<b>");
str += Glib::Markup::escape_text (msg);
str += "</b>";
layout->set_markup (str);
Glib::RefPtr<Gdk::Window> win = darea.get_window();
if (win) {
win->invalidate_rect (Gdk::Rectangle (0, darea.get_height() - 30,
darea.get_width(), 30), true);
win->process_updates (true);
gdk_flush ();
}
}