ardour/gtk2_ardour/fft_result.cc

160 lines
3.3 KiB
C++

/*
Copyright (C) 2006 Paul Davis
Written by Sampo Savolainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <fft_result.h>
#include <fft_graph.h>
#include <cstdlib>
#include <cstring>
#include <string>
#include <cmath>
#include <iostream>
using namespace std;
FFTResult::FFTResult(FFTGraph *graph, Gdk::Color color, string trackname)
{
_graph = graph;
_windowSize = _graph->windowSize();
_dataSize = _windowSize / 2;
_averages = 0;
_data_avg = (float *) malloc(sizeof(float) * _dataSize);
memset(_data_avg,0,sizeof(float) * _dataSize);
_data_min = (float *) malloc(sizeof(float) * _dataSize);
_data_max = (float *) malloc(sizeof(float) * _dataSize);
for (int i = 0; i < _dataSize; i++) {
_data_min[i] = FLT_MAX;
_data_max[i] = FLT_MIN;
}
_color = color;
_trackname = trackname;
}
void
FFTResult::analyzeWindow(float *window)
{
float *_hanning = _graph->_hanning;
float *_in = _graph->_in;
float *_out = _graph->_out;
int i;
// Copy the data and apply the hanning window
for (i = 0; i < _windowSize; i++) {
_in[i] = window[ i ] * _hanning[ i ];
}
fftwf_execute(_graph->_plan);
float b = _out[0] * _out[0];
_data_avg[0] += b;
if (b < _data_min[0]) _data_min[0] = b;
if (b > _data_max[0]) _data_max[0] = b;
for (i=1; i < _dataSize - 1; i++) { // TODO: check with Jesse whether this is really correct
b = (_out[i] * _out[i]);
_data_avg[i] += b; // + (_out[_windowSize-i] * _out[_windowSize-i]);, TODO: thanks to Stefan Kost
if (_data_min[i] > b) _data_min[i] = b;
if (_data_max[i] < b ) _data_max[i] = b;
}
_averages++;
}
void
FFTResult::finalize()
{
if (_averages == 0) {
_minimum = 0.0;
_maximum = 0.0;
return;
}
// Average & scale
for (int i = 0; i < _dataSize; i++) {
_data_avg[i] /= _averages;
_data_avg[i] = 10.0f * log10f(_data_avg[i]);
_data_min[i] = 10.0f * log10f(_data_min[i]);
if (_data_min[i] < -10000.0f) {
_data_min[i] = -10000.0f;
}
_data_max[i] = 10.0f * log10f(_data_max[i]);
}
// find min & max
_minimum = _maximum = _data_avg[0];
for (int i = 1; i < _dataSize; i++) {
if (_data_avg[i] < _minimum && !isinf(_data_avg[i])) {
_minimum = _data_avg[i];
} else if (_data_avg[i] > _maximum && !isinf(_data_avg[i])) {
_maximum = _data_avg[i];
}
}
_averages = 0;
}
FFTResult::~FFTResult()
{
free(_data_avg);
free(_data_min);
free(_data_max);
}
float
FFTResult::avgAt(int x)
{
if (x < 0 || x>= _dataSize)
return 0.0f;
return _data_avg[x];
}
float
FFTResult::minAt(int x)
{
if (x < 0 || x>= _dataSize)
return 0.0f;
return _data_min[x];
}
float
FFTResult::maxAt(int x)
{
if (x < 0 || x>= _dataSize)
return 0.0f;
return _data_max[x];
}