AudioUnit work.

Filled in some stub functions.
Started AUPluginUI class.


git-svn-id: svn://localhost/ardour2/trunk@762 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Taybin Rutkin 2006-08-08 04:17:26 +00:00
parent f961bbd941
commit fb8903e443
5 changed files with 111 additions and 39 deletions

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@ -971,13 +971,13 @@ ENABLE_PREPROCESSING = YES
# compilation will be performed. Macro expansion can be done in a controlled
# way by setting EXPAND_ONLY_PREDEF to YES.
MACRO_EXPANSION = NO
MACRO_EXPANSION = YES
# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
# then the macro expansion is limited to the macros specified with the
# PREDEFINED and EXPAND_AS_DEFINED tags.
EXPAND_ONLY_PREDEF = NO
EXPAND_ONLY_PREDEF = YES
# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
# in the INCLUDE_PATH (see below) will be search if a #include is found.
@ -1005,7 +1005,7 @@ INCLUDE_FILE_PATTERNS =
# undefined via #undef or recursively expanded use the := operator
# instead of the = operator.
PREDEFINED =
PREDEFINED = HAVE_COREAUDIO VST_SUPPORT HAVE_LIBLO FFT_ANALYSIS
# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
# this tag can be used to specify a list of macro names that should be expanded.

45
au_pluginui.cc Normal file
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@ -0,0 +1,45 @@
/*
Copyright (C) 2006 Paul Davis
Written by Taybin Rutkin
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <ardour/insert.h>
#include <ardour/audio_unit.h>
#include "plugin_ui.h"
using namespace ARDOUR;
using namespace PBD;
AUPluginUI::AUPluginUI (boost::shared_ptr<PluginInsert> pi, boost::shared_ptr<AUPlugin> ap)
: PlugUIBase (pi),
au (ap)
{
info << "AUPluginUI created" << endmsg;
}
AUPluginUI::~AUPluginUI ()
{
// nothing to do here - plugin destructor destroys the GUI
}
int
AUPluginUI::get_preferred_height ()
{
return -1;
}

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@ -50,6 +50,7 @@ namespace ARDOUR {
class Plugin;
class VSTPlugin;
class Redirect;
class AUPlugin;
}
namespace PBD {
@ -231,6 +232,22 @@ class VSTPluginUI : public PlugUIBase, public Gtk::VBox
bool configure_handler (GdkEventConfigure*, Gtk::Socket*);
void save_plugin_setting ();
};
#endif
#endif // VST_SUPPORT
#ifdef HAVE_COREAUDIO
class AUPluginUI : public PlugUIBase
{
public:
AUPluginUI (boost::shared_ptr<ARDOUR::PluginInsert>, boost::shared_ptr<ARDOUR::AUPlugin>);
~AUPluginUI ();
gint get_preferred_height ();
bool start_updating(GdkEventAny*) {return false;}
bool stop_updating(GdkEventAny*) {return false;}
private:
boost::shared_ptr<ARDOUR::AUPlugin> au;
};
#endif // HAVE_COREAUDIO
#endif /* __ardour_plugin_ui_h__ */

View File

@ -88,6 +88,8 @@ class AUPlugin : public ARDOUR::Plugin
private:
CAComponent* comp;
CAAudioUnit* unit;
std::vector<std::pair<uint32_t, uint32_t> > parameter_map;
};
class AUPluginInfo : public PluginInfo {

View File

@ -82,13 +82,13 @@ AUPlugin::unique_id () const
const char *
AUPlugin::label () const
{
return "";
return "AUPlugin label";
}
const char *
AUPlugin::maker () const
{
return "";
return "AUplugin maker";
}
uint32_t
@ -100,25 +100,30 @@ AUPlugin::parameter_count () const
float
AUPlugin::default_value (uint32_t port)
{
return 0.0;
// AudioUnits don't have default values. Maybe presets though?
return 0;
}
jack_nframes_t
AUPlugin::latency () const
{
return 0;
return unit->Latency ();
}
void
AUPlugin::set_parameter (uint32_t which, float val)
{
unit->SetParameter (parameter_map[which].first, parameter_map[which].second, 0, val);
}
float
AUPlugin::get_parameter (uint32_t which) const
{
return 0.0;
float outValue = 0.0;
unit->GetParameter(parameter_map[which].first, parameter_map[which].second, 0, outValue);
return outValue;
}
int
@ -136,13 +141,13 @@ AUPlugin::nth_parameter (uint32_t which, bool& ok) const
void
AUPlugin::activate ()
{
unit->GlobalReset ();
}
void
AUPlugin::deactivate ()
{
// not needed. GlobalReset () takes care of it.
}
void
@ -154,7 +159,19 @@ AUPlugin::set_block_size (jack_nframes_t nframes)
int
AUPlugin::connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, jack_nframes_t nframes, jack_nframes_t offset)
{
return -1;
AudioUnitRenderActionFlags flags = 0;
AudioTimeStamp ts;
AudioBufferList abl;
abl.mNumberBuffers = 1;
abl.mBuffers[0].mNumberChannels = 1;
abl.mBuffers[0].mDataByteSize = nframes * sizeof(Sample);
abl.mBuffers[0].mData = &bufs[0];
unit->Render (&flags, &ts, 0, 0, &abl);
return 0;
}
set<uint32_t>
@ -281,40 +298,31 @@ AUPluginInfo::discover ()
{
PluginInfoList plugs;
int numTypes = 2; // this magic number was retrieved from the apple AUHost example.
CAComponentDescription desc;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentSubType = 0;
desc.componentManufacturer = 0;
desc.componentType = kAudioUnitType_Effect;
for (int i = 0; i < numTypes; ++i) {
if (i == 1) {
desc.componentType = kAudioUnitType_MusicEffect;
} else {
desc.componentType = kAudioUnitType_Effect;
}
Component comp = 0;
Component comp = 0;
comp = FindNextComponent (NULL, &desc);
while (comp != NULL) {
CAComponentDescription temp;
GetComponentInfo (comp, &temp, NULL, NULL, NULL);
AUPluginInfoPtr plug(new AUPluginInfo);
plug->name = AUPluginInfo::get_name (temp);
plug->type = PluginInfo::AudioUnit;
plug->n_inputs = 0;
plug->n_outputs = 0;
plug->category = "AudioUnit";
plug->desc = new CAComponentDescription(temp);
comp = FindNextComponent (NULL, &desc);
while (comp != NULL) {
CAComponentDescription temp;
GetComponentInfo (comp, &temp, NULL, NULL, NULL);
AUPluginInfoPtr plug(new AUPluginInfo);
plug->name = AUPluginInfo::get_name (temp);
plug->type = PluginInfo::AudioUnit;
plug->n_inputs = 0;
plug->n_outputs = 0;
plug->category = "AudioUnit";
plug->desc = new CAComponentDescription(temp);
plugs.push_back(plug);
comp = FindNextComponent (comp, &desc);
}
plugs.push_back(plug);
comp = FindNextComponent (comp, &desc);
}
return plugs;